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Red Orchestra Tactics All About Tactics

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  #1  
Old 09-16-2006, 05:57 PM
BeserkWraithlor BeserkWraithlor is offline
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Default How to Counter SMG at close range?

SMGs are my worst nightmare. They are quite accurate, carry tons of ammo, require little skill to use, and they have little recoil, and spraying with this gun will ensure a kill.

On larger maps, A Rifleman (me) would have the upper hand, thanks to cover and range, but tiny maps with lots of close combat Like Lyes Krovy and Stalingrad Kessel make Assault Troopers my biggest threat. Since the maps have so many places to hide, an Assault Trooper will hide, and spray at anything he sees. Or, he will Charge and shoot anybody they see. I try to shoot them, but its harder than you think, because SMG is deadly at close range. I attempt to bayonet them. Thats Sucide. They spray me with an entire clip of ammo as I attempt to bayonet them. My last chance is greandes, and I only have 2.

I am surprised how accurate SMG is with Iron sights, and how little recoil they have shooting from the heap.
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Old 09-16-2006, 06:02 PM
LordKhaine LordKhaine is offline
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Originally Posted by BeserkWraithlor View Post
SMGs are my worst nightmare. They are quite accurate, carry tons of ammo, require little skill to use, and they have little recoil, and spraying with this gun will ensure a kill.
I'm sorry.. are we playing the same game here? To me SMG's are highly inaccurate, require more skill to use effectively than a rifle and have an excessive amount of recoil. And they run out of ammo far quicker than rifles too.

Your statement does accurately describe semi-automatic rifles though.
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Old 09-16-2006, 06:25 PM
sargeant sargeant is offline
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No offense, but is this a joke...?
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Old 09-16-2006, 07:06 PM
ZBrisk ZBrisk is offline
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If you can aim well with a rifle, it isn't too hard. They'll be spraying, but it takes just one hit from a rifle to win. Rifles have their place in any map. Even Lyes Krovy.
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Old 09-16-2006, 07:30 PM
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Indeed,I've taken the 1st place on Krovy several times with a rifle,
but when I was learning a rifle was my nightmare weapon,I had almost no aiming skills,but all comes with time.I started with an SMG and worked up to rifles/snipers.
In my mind the SMG is a "newb-weapon"...
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Old 09-16-2006, 07:32 PM
BeserkWraithlor BeserkWraithlor is offline
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I don't want to sound like a noob, but one of the Russian SMGs have like no recoil. The German SMGs seem normal though. I kept on spraying with one of those russian SMGs, and the gun didn't go up or down.
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Old 09-16-2006, 07:35 PM
BeserkWraithlor BeserkWraithlor is offline
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Holy crap! I Found the problem!

Linky:http://www.youtube.com/watch?v=QsQ--MQyBo0

I die all the time because I lag! The SMG has no recoil cause the FPS drops! Thanks anyways.
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Old 09-16-2006, 07:36 PM
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melipone melipone is offline
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The skill needed to hip shoot someone with a bolt is way more than hipping from an SMG simply because you get 1 shot, miss and you will be hosed down. Miss with an SMG and you can just re-aim and shoot some more. BUT if you practice you will start to get good at killing smgers before they can get an accurate burst on you even when they are in their effective range. You will get killed a lot to start with but practice and you will start to get a good feel for where to aim when shooting from the hip.

The skill with SMG's is getting into your effective range though (using cover and dodging side to side to **** up the bolter's aim), and controling your hip shot bursts.
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Old 09-16-2006, 07:36 PM
sargeant sargeant is offline
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Quote:
Originally Posted by BeserkWraithlor View Post
I don't want to sound like a noob, but one of the Russian SMGs have like no recoil. The German SMGs seem normal though. I kept on spraying with one of those russian SMGs, and the gun didn't go up or down.
Yeah, that must be the FPS bug. If your FPS is low, the gun doesn't have any recoil.

All the Russian SMGs have rediculous recoil.
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Old 09-16-2006, 07:38 PM
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Quote:
Originally Posted by BeserkWraithlor View Post
Holy crap! I Found the problem!

Linky:http://www.youtube.com/watch?v=QsQ--MQyBo0

I die all the time because I lag! The SMG has no recoil cause the FPS drops! Thanks anyways.
They fixed this in the last patch. If you get low FPS then your shooting in the ceiling nearly instantly now. It happens to me all the time in Lyskrovy because my computer ****s. In fact they fixed it in the patch before the last one, but they toned down the added recoil you get to counter the bug i think last patch
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Old 09-16-2006, 07:56 PM
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I would say that SMGs are easier than rifles
Anyways back to the point at hand, on maps like leskrovy and stalingrad the best way (in my opinion) to combat SMGs would be to narrow the area you have to cover.
For example:Lets say your in Leskrovy, narrow your view to one trench line, when the enemy gets in your view "bam". Make sure your team has all access to the objective covered so that you can more effeciently cover your zone without the worry of being flanking. Never get tunnel visioned however
Another tactic to use would be the fall back plan. Once you fire your shot your enemy knows you must rechamber your weapon. Use that time to fall back to a pre-determined location and make the enemy advance into your field of cover again.
Make your shots count, do not always shoot at the first thing you see, often times there more than one enemy and if you do not have a clear enough shot do not take it. Once you fire your position is compromised and if you miss your in that much more trouble.
Keep distance from you and your target. A good rule of thumb is to stay outside as often as possible. Guard large stretches of area that are void of cover.

For attacking cover is vital. Rifleman are experts at pop shots and because of their lack of firepower must play a very defensive style. Always move from cover to cover and identify targets as you go. Fireing without cover is a last resort option. Many people get in a habit of diving to prone and returning fire instantly, this is a losing proposition most of the time.
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Old 09-18-2006, 10:08 AM
SnozzFartz SnozzFartz is offline
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I personally have noticed that in some servers the PPD40 will have no recoil whatsoever and be just as accurate as a rifle while the ppsh41 has lots of recoil. In other serves the PPSH41 has no recoil while the PPD40 shoots the sky after 3 shots.

Same goes for the mp40 - some servers have horrible recoil while others have little to no recoil.

I think it might just be my game, but I have noticed a definite variation between the recoil in SMGs in different servers.
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Old 09-18-2006, 10:34 AM
BeserkWraithlor BeserkWraithlor is offline
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Thanks for the tips, but I am kinda angry at how SMGs have ZERO RECOIL. This bug is getting annoying, and makes SMGs increadibly effective at all ranges. I hope they fix this. Snozz is right, some servers, SMGs are fine, others, SMGs are weird.
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Old 09-18-2006, 11:50 AM
Silky_Slim Silky_Slim is offline
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SMGs are very easy to use. Point, click, point click,point click and hold and you have four kills.

When in CQB and a smg'er bumps into you, fire and if you miss DONT rebolt your rifle, then go for the bayo/headbash kill.
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Old 09-18-2006, 12:38 PM
[tR]Mad Mac [tR]Mad Mac is offline
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Quote:
Originally Posted by BeserkWraithlor View Post
Thanks for the tips, but I am kinda angry at how SMGs have ZERO RECOIL. This bug is getting annoying, and makes SMGs increadibly effective at all ranges. I hope they fix this. Snozz is right, some servers, SMGs are fine, others, SMGs are weird.
They fixed the bug in a previous patch, but then everyone with low FPS came and whined that a new bug was created where the SMG's had TOO MUCH recoil. So that change was redacted in a hotfix.

You can please some of the people some of the time...
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Old 09-18-2006, 02:56 PM
Dr. Peter Venkman Dr. Peter Venkman is offline
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I've been able to repeat the no-recoil thing.
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Old 09-18-2006, 04:30 PM
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The only way to counter smg's with rifles is hipshots.
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Old 09-18-2006, 06:12 PM
piller piller is offline
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Quote:
Originally Posted by Tomcat_ha View Post
The only way to counter smg's with rifles is hipshots.
Id have to disagree, a well positioned suprise attack or a circumstance where the rifleman is waiting for the SMG to move up and can be deadly for the attacker. Their fully automatic weapons sometimes give them the impression that cover isnt as important, but a person with cover will amost always have the advantage.
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Old 09-18-2006, 07:42 PM
BeserkWraithlor BeserkWraithlor is offline
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Quote:
Originally Posted by [tR]Mad Mac View Post
They fixed the bug in a previous patch, but then everyone with low FPS came and whined that a new bug was created where the SMG's had TOO MUCH recoil. So that change was redacted in a hotfix.

You can please some of the people some of the time...
The no recoil bug was fixed? Then why does my SMG have no recoil.
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  #20  
Old 09-19-2006, 09:47 AM
piller piller is offline
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well any weapon which is proped up against something or rested has less recoil. Make sure you try the PPSh while just staning up and see if it has recoil.
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