![]() |
![]() |
|
|||||||
| Level Design Working On A Map For Red Orchestra? Post Screenshots And Release Your Map Here. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
|||
|
|||
|
Is ROOST staying with the same UU = meter convention as before?
What was that numer again? Obviously for horizontal if the horizontal doesn't match the vertical units.
__________________
![]() Yes, that's an IS-2 about to take out Robo-Hitler |
|
#2
|
|||
|
|||
__________________
![]() Visit us at: www.marenostrumgame.com and our irc channel is #marenostrum on the gamesurge server. |
|
#3
|
||||
|
||||
|
Here's a link to a handy Unreal Unit Converter. Will convert all kinds of measurements to UU and from UU.
http://www.outpt.co.uk/files/uuc.zip I found this on the unreal wiki here http://wiki.beyondunreal.com/wiki/Ge...And_Dimensions -edit- oops looks like daschewy posted this above.
__________________
- 3 dimensional unconventional polygon geometry - |
|
#4
|
|||
|
|||
|
Thanks for the info.
__________________
![]() Yes, that's an IS-2 about to take out Robo-Hitler |
|
#5
|
||||
|
||||
|
The UU conversion rate is not the same as standard UT. In Ostfront:
1 meter = 60.352 UUs. |
|
#6
|
|||
|
|||
|
Quote:
Hopefully there'll be a handy calculator or reference sheet in the SDK... |
|
#7
|
|||
|
|||
|
Quote:
Thanks Ramm. I guess I'll be extending my bizzaro tank firing range map.
__________________
![]() Yes, that's an IS-2 about to take out Robo-Hitler |
![]() |
| Bookmarks |
| Thread Tools | |
| Display Modes | |
|
|