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| Ideas and Suggestions Want To Help Red Orchestra Get Better? Share Your Wisdom Here |
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#1
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1: You cannot exit moving vehicles.
2: It takes at least 5-10 seconds to exit an armored vehicle. 3: Simul kills should be a reality. 4: It takes at least 2 seconds to arm one's self with different weapons. 5: Can an ATR really kill a medium tank? 6: Running into a building at full speed in any vehicle is going to hurt everyone on board. |
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#2
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I have to agree with everyone of those, except the ATR one. Its laughable enough as is:
I managed to get a PTRD kill on Arad once and about half the german team was up in laughture talking about taking screenshots and what not. |
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#3
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#4
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On #5, the PTRD code is completely bugged. The only tanks that it would be a remote threat to are the Panzer 3 and 4. The Panzer 4 would be vulnerable at 100 meters at the side and rear. The Panzer 3 would be vulnerable at the side only at 100 meters. Even if the little 14.5mm round penetrates it's not going to have any power left to cause a catastrophic explosion like now. To sum it up, PTRD=Bull****. If you still don't believe it. You are able to destroy a KV-1s with 1 shot at the front and a IS-2 and Tiger will blow up after 3-7 hits. These are all tanks with 75mm-120mm of armor. Way way way way beyound the capabilities of an anti-tank rifle. Mean while the devs are adding questionable features instead of fixing bugs that have existed since March. Last edited by Sichartshofen; 07-31-2006 at 10:55 PM. |
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#5
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#6
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PTRD rules tanks but not as much as pfaust
PTRD way over powered on side shots to ammobox only, pfaust to many, underpowered and good out to 400yrds Anti tank roles need to be looked at carefully along with the detpacks. |
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#7
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I always wondered (Only because it worked in Sniper Elite), those drums on the side of tanks, are those not full of fuel? Should shooting them do anything?
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#8
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Lol, that part is obviously fake. Why would any tank ever have a single weak point on them that any infantryman can shoot to kill it? I guess they store thier fuel inside the tank. Plus, I doubt a bullet would set fuel off.
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#9
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No, the ruskies did mount fuel tanks...
But they used desil or however it's spelt. The not petrol |
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#10
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#11
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#12
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#13
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1-5 = very, very good ideas. The best is number 2, it would solve a "clown car problem".
Number 6 is interesting, but since we do not have physics implemented, I must say NO - if IS2 run into a wooden building (or brick-made building), it should ruh throught it, so none of the crew is hurt inside the tank... |
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#14
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While I don't really like #6, tanks aren't big strong forcefields of ramming. While a crew might be unharmed by driving through a house, the crew inside isn't going to have much fun doing it.
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#15
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Little step back to the external fuel tanks on Russian tanks.
They were real and increased the range of the tank, but for safety the had a quick-release-function to jettison them in case of Panzer encounters or other threats.
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[Tx¹] 0bst.v¤nSybe [††]
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