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Old 11-21-2012, 03:00 PM
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Realism sprint speed is about just right with what the average equipped soldier can do. Olympic sprinters go much much faster.

FoV changes as people sprint help impart the feeling of going faster.
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Old 11-21-2012, 03:07 PM
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Having done plenty of sprinting with boots in my time, I can say that it matters a lot what surface you're running on. Tall grass is very difficult to run in. Running uphill is a legitimate workout.

Classic is too slow on level ground that is paved or dry dirt.

Realism, however, is too fast going uphill, in snow, grass, etc...

A hard issue to work around.
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Old 11-21-2012, 03:21 PM
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Quote:
Originally Posted by Kleist View Post
But ralism is very very veeeeery fast. that doesn´t seem realism, a olympic team would be proud to have such sprinter, and this with full equipment and a weapon, after some hard days at the frontline
To further emphasize Yoshiro's comment, Olympic sprinters are almost twice as fast as the fastest sprint you can get in-game, and can hold that speed for several times the distance.

And this is for a "fully equipped" soldier that has maybe 20lbs of gear and is as well-rested as you can get in-game.
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Old 11-21-2012, 04:58 PM
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I correct my answer, running speed in Classic is fine, now, i have played a few rounds at barashka, very nice.

But tanks are still broken in many ways
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Old 11-21-2012, 05:00 PM
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I'm thinking about trying the update out but the zoom and lower recoil holds me back. No zoom and high recoil was unrealistic but it made the whole thing challenging and you could walk around without being sniped by everyone on large maps which gave room to more tactics. Also zoom dependent on what gun you use in classic is weird.
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Old 11-21-2012, 05:20 PM
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Quote:
Originally Posted by Crusher View Post
I'm thinking about trying the update out but the zoom and lower recoil holds me back. No zoom and high recoil was unrealistic but it made the whole thing challenging and you could walk around without being sniped by everyone on large maps which gave room to more tactics. Also zoom dependent on what gun you use in classic is weird.
I'd say the "getting shot" bit is less because of recoil for classic (since most engagement ranges without the zoom makes the shots a bit harder to land) and more because closing gaps between cover is a bit harder with the slower run speed.
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