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#1
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Right now, I find it confusing to have two different menus which serve the same purpose. By selecting a weapon, people are joining squads anyways but without realizing it.
I suggest to get rid of Class menu because it is already contained under Squad menu (weapon info, etc.) Squad menu would have to be redesigned in a way so that everything fits on one screen, without scrolling down, and classes available and taken should be clearly visible in plain view. Another suggestion would be to improve cover system. Right now, when you use cover and press AIM button, your character will raise to a level of the object in front of him, thus concealing the most of players body behind that object. I suggest that, when you are near an object, if you press AIM button, your character will automatically lower or raise his body posture to adjust for the object height. As you move to left or right, if the object is tilted, your body posture would automatically adjust, just like it does while you press cover. This would allow you to quickly conceal behind object, while not being glued to it. |
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#2
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Quote:
Your first suggestion on the other hand would be easy to implement and a great change for the selection menu, you're completely right that it's silly the way it's set up currently. Changing it would be fantastic. |
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#3
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We've tried to suggest the blended selection screen and even an improved squad menu before, but we still do need it.
I'd love it if more people were more aware that they are part of a squad.
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Formerly Extremity Specs: 8GB RAM, GTX 460, i5-3570k |
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#4
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Great ideas.
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