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#21
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In ro1 it was "Achtung, da ist eine scharfe Bombe !!" what whould become the iconic SHAMBEE BAMBEEE...
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#22
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A better way would be to automatically have a loud voice prompt saying "satchel active nearby" to everyone in the vicinity every time a satchel is placed.
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#23
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Objects already glow in ro2!
Anyone with a satchel can see the objectives glowing yellow so i dont see the difference. |
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#24
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That in it self can be argued as very detrimental to the immersion, but it is limited only to the person throwing the satchel
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#25
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Just bring back the "Achtung! Shambeh bambeh!" command and I'm happy. It's a quite important thing to be able to say. More important than "Taunt".
p.s. I have nothing against the "Taunt" voice command. |
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#26
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I'm looking forward to hearing people spam the hell out of SHAMBEH BAMBEH
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#27
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I also like the glowing idea to an extent, but humans will continue to be 'special' and players will be like, "oooo! ctrl ctrl ctrl ctrl ctrl BOOM"
__________________
Apple shampoo - Smell great while dying! |
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#28
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Surely the potential for griefing is fairly low if you can only get away with killing people at an objective. It would also be easy to avoid, just don't go near satchel targets when the griefer is around and he won't be able to do anything. |
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#29
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Quote:
Quote:
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