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Old 12-11-2012, 05:40 PM
akb akb is offline
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Join Date: Feb 2012
Location: USA
Posts: 441
Default Ideas

I just put two different suggestion in here.

1. Addition to the lockdown timer:

I know I'm going to bucher this so here goes nothing.

The lockdown timer could use a small addition I think which would add kills to it. On occasion both teams will run out of reinforcement with 4-7 minutes just after the attacking team has capped an objective, which resets the lockdown timer for 5-or so minutes. It gets down the point where either the attacking team or the defending team has 1-3 guys left. If those guys choose to camp a corner the game will make everyone wait to 1-7 minutes for the round to end. I suggest that if no kills are made within 2-or whatever is appropriate-minutes that that also force the game to end. This should only come after the lockdown timer. If the attacking team is to cap an objective, the kill timer be reset as well, but not vice versa.

2. Choosing a spawn location and clicking ok:

My idea here is simple, but we'll see if I can translate it into words. I'll just give an example:

Ok, so there is like 25-30 on most maps spawn timeres. You can get shot in between that time as it keeps reseting. So let's just say you get shot and with 7 seconds left on a spawn cycle. You have 3 spawn points to choose from + the squad leader spawn. You try to select sl, you are slightly to slow on clicking ok and you miss that spawn cycle. Now you have to wait 24 seconds for the next spawn. UGH! Good now you follow me.

Here's the idea. When you get killed and you get taken to the ready up screen you should be on that spawn cycle no matter what. So same situation again. YOu have 7 seconds to choose your spawn point. You choose, but you still click ok slowly. This time though, even the the spawn cycle has restated at 25-30 seconds, it doesn't matter because you died in the last spawn cycle. Once you click ok you just spawn.

Last edited by akb; 12-16-2012 at 12:35 AM.
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