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#1
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Hey, I'm new to the UDK and I have run into an issue while creating my first map. In the geometry mode my pivot points are not straight Here's a screenshot of what I mean.. http://i.imgur.com/BvXYJvN.jpg Because right now I cannot edit or build any new geometry.
Thanks for any help.
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#2
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Not too sure, but see at the top where it says "Local", try clicking that and changing it to "World". Also, if you are trying to move an entire face or plane over, just click the plane and not the points.
Last edited by Jarhead456; 02-24-2013 at 04:33 PM. |
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#3
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it worked thank you!
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#4
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Quote:
I can compare you to take always a look to "Local" and "World". In really most of your actions, it saves a lots of time. i was so happy after i found this function.
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