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Old 02-24-2013, 04:20 PM
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Null2005 Null2005 is offline
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Default UDK help

Hey, I'm new to the UDK and I have run into an issue while creating my first map. In the geometry mode my pivot points are not straight Here's a screenshot of what I mean.. http://i.imgur.com/BvXYJvN.jpg Because right now I cannot edit or build any new geometry.

Thanks for any help.
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Old 02-24-2013, 04:31 PM
Jarhead456 Jarhead456 is offline
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Not too sure, but see at the top where it says "Local", try clicking that and changing it to "World". Also, if you are trying to move an entire face or plane over, just click the plane and not the points.

Last edited by Jarhead456; 02-24-2013 at 04:33 PM.
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Old 02-24-2013, 04:36 PM
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Null2005 Null2005 is offline
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it worked thank you!
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Old 02-25-2013, 03:24 PM
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Spaehling Spaehling is offline
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Quote:
Originally Posted by Jarhead456 View Post
Not too sure, but see at the top where it says "Local", try clicking that and changing it to "World". Also, if you are trying to move an entire face or plane over, just click the plane and not the points.
yeah the loveley problem I can compare you to take always a look to "Local" and "World". In really most of your actions, it saves a lots of time. i was so happy after i found this function.
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