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#21
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#22
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what's that sound like? like bullet ricochet's, only a lot louder?
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#23
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Yep...
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#24
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Pretty much, the sound varies in tone a lot depending on the size and shape of the piece of shrapnel though. The real scary ones sound like an angry cat coming your way!
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#25
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Not just rifles, all the pistol rounds in the game are also faster than the speed of sound (at close range anyway). With the single exception of the nagant revolver.
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#26
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7.45 g (115.0 gr) FMJ 390 m/s (1,300 ft/s) 570 J (420 ft·lbf) 8.04 g (124.1 gr) FMJ 360 m/s (1,200 ft/s) 518 J (382 ft·lbf) 7.50 g (115.7 gr) JHP 377 m/s (1,240 ft/s) 533 J (393 ft·lbf) The 7.62 Tokarov and the 7.62 Mauser that the C96 shoots both go even faster than this. They are bottlenecked cartridges of similar case volume to the 9mm. Although it is not present in this game, you may be thinking of .45 ACP which is always subsonic by design. I think the 7.62 Nagant round is also subsonic. |
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#27
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i should have looked it up before i posted.
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#28
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He means adding sonic cracks - proper ones, and for all supersonic rounds rather than just some - which are far more terrifying than the rather silly swooshing sounds that are heard most of the time in the game currently. Darkest Hour had cracks and even without a suppression system like RO2's, you would really think twice about popping up when you were being shot at.
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![]() Current name ingame - killallmkb42s.exe |
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#29
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I completely agree with the OP. But let me explain why we'll never get proper sonic cracks from TW: It's not what people expect.
Their knowledge of warfare being based mostly on movies, I can already imagine people coming to these forums complaining that "the shooter sounds really close when in reality he's not" or that "the constant cracking sound is annoying and makes it difficult to understand what's going on". I really think someone should take RO2's case to the Project Reality forums and convince them to do something to turn it into the realistic, teamwork based game most of us wish for.
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#30
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#31
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![]() Just wanted to add that small gun factoid, carry on...
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"We must stand up men! Stand up and vow to continue to never play RO:HOS like never before! " - HockeyWarrior, From the original RO:HOS is dying thread circa 2009. |
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#32
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Watch and listen to this for example 3/6 MARINES HEAVY GUNFIGHT IRAQ OPERATION STEEL CURTAIN - YouTube
No "hollywood" swoosh bullet sound. Click sounds can be very well heard 5 - 7 seconds. Last edited by eM*; 07-04-2012 at 04:29 AM. |
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#33
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