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  #21  
Old 08-03-2012, 02:02 PM
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r5cya r5cya is offline
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good work guys. it's great to see you adding all the little things that made ro-ost so much fun to play. i know these little things take a lot of time to get right. i appreciate your efforts!
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  #22  
Old 10-18-2012, 03:05 PM
verbii verbii is offline
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hey all I've just put some working doors in a map i'm working on (not done anything for bots yet) any idea how you could add the option to open the door incrementally like in Raven Shield (maybe better for throwing your nades in :P)

Do you know if you can trigger the matinee with a custom/different key other than just the 'use' key?

Thanks.
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  #23  
Old 10-18-2012, 05:08 PM
Drecks Drecks is offline
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Quote:
Originally Posted by verbii View Post
hey all I've just put some working doors in a map i'm working on (not done anything for bots yet) any idea how you could add the option to open the door incrementally like in Raven Shield (maybe better for throwing your nades in :P)

Do you know if you can trigger the matinee with a custom/different key other than just the 'use' key?

Thanks.
The doors I made did not work on a server. Lucky I tested before release that
mapfile
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  #24  
Old 10-18-2012, 05:40 PM
verbii verbii is offline
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Do you know what was wrong, or just they worked in editor but just dont work in a server?
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  #25  
Old 10-19-2012, 11:37 AM
Drecks Drecks is offline
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Yep worked perfect off line when I cooked the map and loaded it on my local machine played with bots. Then uploaded the map on a server and the doors simply refuse to work. Did not spend time to seek the cause as I had a ruff time already with the map and it 4 extra packages....
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