I already miss being able to attach/detach the lovely bayonet
Not sure if the accuracy of the weapon changes like in DH, but I really liked having to decide if attaching it makes sense (close combat/urban area) or I should stick with a bit more accuracy (open field area).
Just having it on the weapon with the unlock isn't as great (IMHO).
Although an option for having it attached on spawn or not, would be nice.
The "alt weapon function key" would be great for this feature, not?
How do you guys think about it, especially those who played RO1?
Of course there are much bigger problems at the moment, but still, this is an important point for me.
Not sure if the accuracy of the weapon changes like in DH, but I really liked having to decide if attaching it makes sense (close combat/urban area) or I should stick with a bit more accuracy (open field area).
Just having it on the weapon with the unlock isn't as great (IMHO).
Although an option for having it attached on spawn or not, would be nice.
The "alt weapon function key" would be great for this feature, not?
How do you guys think about it, especially those who played RO1?
Of course there are much bigger problems at the moment, but still, this is an important point for me.