My map is currently 47megs. Is this too much? how can I reduce? I think it will end up being a lot more by the time I'm done.
for a level that size i would recommend haveing them be in seperate files the game has issues when it has to read too much from the mylevel package...
not required but highly recommended. unless all that is straight just level geometry and actor placment in which case disregard that and ur fine..
How would you do that ? How does it work ?
But its sooo evil. I dont want to touch itThe red line can be moved with the KillZ value in the LevelInfo or in ZoneInfos.
yea..............i would packet itNow sitting at 107 MB, suspect it will be 300 when done but before optimizing.....still not to big?