Since when playing IL2 online is equivalent to IRL dogfight? As enjoyable as it can be I still would hardly take it that seriously. And no, I am not expecting the offline (let alone the online) experience or anything to be perfect for fairly obvious reasons.
There's a huge diffrence between plane going down heavily damaged or engine smoking (which is the case with most gun footages) after repeated hits than just few 1-2 perfectly accurate shots and kaboom.
Yes it's perfectly logical because they're firing deflection shots that actually have high odds to hit properly around the engine, not just one in a million based on one magic pixel fired straight behind the aircraft unless it magically penetrates the fuselage, cockpit, instruments and then sinks into the nose and ignites the fuel without killing or wounding the pilot while we're at it.
We all know that the video only portrays it in an action-looking way, but as everyone or any serious fan should know this game has some insane ballistic/damage modeling under the hood which should be as close to a real ww2 dog fight you could possibly get.
Think of it as if Tripwire would just release a video with a , 5 hits causing 5 tanks to blow up each and everyone directly or shortly after it was hit, what are the actual odds of that in game.. not very high, nor is it in reality.
My guess is that Ubisoft kinda directed how this video should be. Having played plenty of IL2 and been around their forums , there is no way in hell that Oleg let's the realism slip since it is the whole concept of the sim.
Last but not least, the game obviously has different realism settings as well, for all we know it could've been recorded in noob-mode
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