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Stat Perfdump & You!

First of all, my specs:

MOBO: Asus M4A79XT-EVO
Processor: AMD Phenom II X4 3.4Ghz
RAM: OCZ DDR3 1600Mhz 4Gb
VGA: Nvidia GTX560Ti 1Gb
ROM: 1HD Samsung Spinpoint 500Gb + HD Samsung Spinpont 160Gb
Monitor: AOC 17"
OS: Windows 7 x64 Ultimate Edition

Well, about the game, I'm having fps that go from 25 ~ 60fps, with all the settings on high, except for the caracter details, which is on "Ultra". Also, I keep "on" only the following options: "hardware physics", "motion blur" and "one frame treaded lag". In brazilian servers I can get about 50 ~ 90 of ping, so the lag lowered a lot, but I'm having that annoying micro stutering while you are turning around, even in places in which there isn't much to be rendered.

Thanks.
 

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Okay here's one.

Also a pic of my resource usage while playing. Note the low CPU/GPU usage and the highly up and down usage of the GPU's, sometimes they even spike down to 0% usage accompanied with a huge freeze in the FPS with a popping/clicking sound.

FPS is all over the place too between 35-70 or so , but as you can see in the graph it's rather unpleasant.

http://s4.postimage.org/jbwqwv397/usage.png
 

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Here's one from me.

Intel i5-2300 @ 2.8 Ghz
4 Gb memory of some kind
Win 7 64 bit Enterprise
GeForce GTX 470

This was on Commisar's House just after my first respawn. My team hadn't capped anything yet, and I crashed in the middle of the street just outside the first spawn building for the russians.
 

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I normally get about 35-45 fps in singleplayer. On Grain Elevator, as the Soviets, I get much lower (20-25 fps) performance on the 2nd and 4th floors. Odd because performance on the ground levels is fine.

System specs: dxdiag attached.

Clevo W860CU laptop
Win 7 Home Premium x64
Intel i7-Q720 @1.6/2.8GHz
GTX280M with 280.26 drivers
4GB RAM
 

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Intel Core 2 Quad Q9550 @ 2.83 Ghz (4 CPUs)
8 Gb RAM
Nvidia Geforce GTX 285
Windows Vista Home Premium

Multiplayer game, 32 players
Red October Factory, taking a point as the Russians, using a SVT.
1600x900 Low Settings. All effects (blur, bloom etc) disabled.
 

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My Specs:

MOBO: Asus STRIKER II Extreme
Processor: Intel Core 2 Quad CPU Q9550 @ 2.83GHz
Memory: 4094MB RAM
GPU: XFX NVIDIA GeForce GTX 280 1GB
Hard drive: 750GB
OS: Vista Home Premium 64 bit
Sound: Asus Supreme FX II

Running on recommended high settings on 1680x1050 to get the log, poor performance, fps often dropping below 30. Looking around outside on a full 60 player server (CommisarsHouse map with men running around, grenades and occasional artillery.)
Thanks
 

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ok, here's mine. Keep in mind, this is SP, MP is far more unplayable for me, specially on close encounters. The stutter there is unbelievable. I even turned off depth of field for the test, and i do love that effect. Still, im in the lo2 10s, maybe 20s.

Any help would be really appreciated.

Here are my specs:


cpu quadcore Q9300 @2.5GHz
ATI HD5850 - Driver version 8.831.2.0
4gigs RAM
Running on Win7 x64
 

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ok since the release of the game i cant play RedOctoberFactory ( one of my favorites) but i was able to play it with no problems during Beta, didnt changed nothing since Beta release, all drivers are up to date,weird thing its that this started hapening sice the Sep 13th,map load,join and in less than 30 seconds i get a CTD with the RO2game.exe error i notice lots of erros in the Launch.log after crashing

AMD phenom ll X6 1090T @ 3.2 (black edition)
4 GB of RAM
GTX 460
Win7 x32

http://www.mediafire.com/?zis3x32cb35wz3b
 
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It seems this patch let me get a bit more FPS, but still drops to the 40's which just seems unacceptable with 3 gtx480's and a 6-core i7 at 4.0gHz and 12gb ram with just "high" type settings.

Here's another few perfdumps in my log, the first 2 are pretty good FPS when not much is going on, the rest are near 40 FPS, what they all have in common is my mouse was moving at the time and there was action near.

On top of the unsteady FPS, there are also parts where the sound will crackle or pop and the whole game skips multiple frames and freezes. This even happens in the main menu screen. This is accompanied by a spike down to 0% GPU usage.

Also a DXdiag report attached.
 

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Comissarshouse log

Comissarshouse log

Was zooming in on some buildings as marksman (scoped and unscoped) on Comissarshouse. There was a bit of artillery going off in the distance. Had been playing for about 20 minutes and previous maps like Spartanovka ran much better.

Windows 7 Home 64bit
HD 5770 (display driver date 24.5.11, version 8.861.0.0)
Intel Q6600 @ default 2,4 ghz
6 Gb DDR2
Sound card Xtreme Gamer
 

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Since the linked thread is closed... :

Suffering from fps lost when watching wide areas, big houses, big firefights/movement and close combat situations sometimes <20 then often rising to around 30 or little less. Also less fps on ping 64 player servers even with low ping.
In quiet areas/moments or for example in-cover, when watching just the wall, fps get up to 60-70.

Simplys plays like the hardware is to weak but gfx card is literally idling and cpu usage in task manager = 25 % in-game.

___________________________________________

AMD Phenom 1090T x6
Sapphire Radeon HD 5870 1gb vram (2x)
8 gig ddr3 2000 corsair
Creative X-FI Gamer
on Asus Formula 4

nothing OC'ed, just using the normal windows/gfx settings

____________________________________________

changing from Ultra to High gives about 5-10 fps but it's always unstable.
 

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