It's usefull to have commands bound to your mouse: changing weapon, fireing, iron sight, throwing grenades,alternate fire.
These are mostly the action commands (movement is usually bound to keyboard keys), and why are they usefull to be bound to mouse keys? Because they are the commands used the most. But it's not so much fun if you dont have enough mouse buttons on your mouse.
So what bugs me is the following:
Fireing is mouse1 button
Iron Sight is mouse2 button This is good configuration for any non berserk perk
you dont need alternate fire that much so it can easily be bound to keyboard
Fireing is mouse1 button
alternateFire is mouse2 button This is good configuration for berserk perk
But what when u want to use iron sight to aim at crawlers from distance?
When playing berserk each time, i have to change mouse2 to alternate attack OR
I don't change it & I can't use my mouse2 to alt fire with axe/katana/.. (melees) & using a keyboard bind for alternate fire affects my movement.
Since melee weapons dont have iron sight, my suggestion is replace the iron sight command for melee weapons to alternate fire.
Situation now:
How I'd like it to be:
These are mostly the action commands (movement is usually bound to keyboard keys), and why are they usefull to be bound to mouse keys? Because they are the commands used the most. But it's not so much fun if you dont have enough mouse buttons on your mouse.
So what bugs me is the following:
Fireing is mouse1 button
Iron Sight is mouse2 button This is good configuration for any non berserk perk
you dont need alternate fire that much so it can easily be bound to keyboard
Fireing is mouse1 button
alternateFire is mouse2 button This is good configuration for berserk perk
But what when u want to use iron sight to aim at crawlers from distance?
When playing berserk each time, i have to change mouse2 to alternate attack OR
I don't change it & I can't use my mouse2 to alt fire with axe/katana/.. (melees) & using a keyboard bind for alternate fire affects my movement.
Since melee weapons dont have iron sight, my suggestion is replace the iron sight command for melee weapons to alternate fire.
Situation now:
How I'd like it to be: