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Haven't found any solution to this with my searches, so you are my last hope, obi wan forumi. Basically I'm already running a KF server on the default ports (7707 etc) on a debian box without issue, and want to add a second server. However, it exits on start up (full log in spoiler tags at the bottom). It uses the same config as the first server, -nohomedir and a separate INI with only the server name and ports changed.
I opened ports +100 for it: 7807 #UDP/IP (Game Port) 7808 #UDP/IP (Query Port) 7817 #UDP/IP (GameSpy Query Port) 28952 #TCP/IP and UDP (Allows your Server to Connect to the Master Server Browser) 8175 #TCP/IP (Port set via ListenPort that your WebAdmin will run on) 20660 #UDP/IP (Steam Port) I've triple checked that they're all open. Then I configured a second ini file: [URL] Port=7807 [UWeb.WebServer] ListenPort=8175 As I understand it, the engine sees 7807 and extrapolates that it should add +100 to each port, so this is the correct config? And these are my two server's execution lines (note that the first server is working perfectly): ./ucc-bin server KF-BioticsLab.rom?game=KFmod.KFGameType?VACSecured=tr ue?MaxPlayers=6?Mutator=MutKFAntiBlocker.MutKFAnti Blocker -nohomedir ini=KillingFloor1.ini log=logs/kf1.log ./ucc-bin server KF-BioticsLab.rom?game=KFmod.KFGameType?VACSecured=tr ue?MaxPlayers=6?Mutator=MutKFAntiBlocker.MutKFAnti Blocker -nohomedir ini=KillingFloor2.ini log=logs/kf2.log However, when booting up the second server, it all goes to ****, and seems to be centred around "port swap" or somesuch. Here's the full log.
Spoiler!
Last edited by Zot; 06-30-2012 at 09:31 PM. |
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