We all know the achievements that can be unlocked in RO:OST 41-45 and they could be further expanded in the universe of the brutal fighting that took place in Stalingrad.
The battles in Stalingrad were not for the weak or squeamish and a great deal of atrocities and brutal and callous behaviour took place and that could be translated in RO:HOS by unlocking "achievements", if one could call them that, by performing atrocities against the enemy or own side.
The term "achievement" in this sense should probably be replaced with "atrocities" instead in order to show the non-heroic nature of the deed.
Examples of unlocking "atrocities"
If one choose to surrender x number of times to the enemy instead of dying for your country you unlock a new "achievement": "Coward/traitor to the father/motherland - bronze".
Unlock "Merciless - bronze" by killing x prisoners and so forth,
"Angel of death - bronze" unlocked by giving a coup de grace against x numbers of wounded soldiers, both own and enemy.
"Judge Jury and Executioner - bronze" unlocked by, as an officer or squad leader, the killing x number of own soldiers running away from the objective/battle or refusing to follow orders given from the order menu - somehow the officer/Squad leader must be able to distinguish those who flee or don't follow orders from those who fight as they are supposed to or otherwise it will just be an ordinary team kill without any kind of justifiction.
The purpose of these "achievements" is to not unlock them and thus to seperate the true heroes of Stalingrad who fights heroicly and honorably from those who fight brutally, mercilessly and without honor to win the battle at all costs.
The battles in Stalingrad were not for the weak or squeamish and a great deal of atrocities and brutal and callous behaviour took place and that could be translated in RO:HOS by unlocking "achievements", if one could call them that, by performing atrocities against the enemy or own side.
The term "achievement" in this sense should probably be replaced with "atrocities" instead in order to show the non-heroic nature of the deed.
Examples of unlocking "atrocities"
If one choose to surrender x number of times to the enemy instead of dying for your country you unlock a new "achievement": "Coward/traitor to the father/motherland - bronze".
Unlock "Merciless - bronze" by killing x prisoners and so forth,
"Angel of death - bronze" unlocked by giving a coup de grace against x numbers of wounded soldiers, both own and enemy.
"Judge Jury and Executioner - bronze" unlocked by, as an officer or squad leader, the killing x number of own soldiers running away from the objective/battle or refusing to follow orders given from the order menu - somehow the officer/Squad leader must be able to distinguish those who flee or don't follow orders from those who fight as they are supposed to or otherwise it will just be an ordinary team kill without any kind of justifiction.
The purpose of these "achievements" is to not unlock them and thus to seperate the true heroes of Stalingrad who fights heroicly and honorably from those who fight brutally, mercilessly and without honor to win the battle at all costs.