I never played RO1 with music on .
Immersion killing alone is enough for me to switch it on, but there's also a competitive advantage in MP to have it off.
Thats really odd because for me, having music playing breaks the immersion I doubt one could find many soldiers who recall an orchestral piece playing in the background as they assaulted an objective ( oddball doesn't count )
I would also rather they had focused more on ambience and actual sounds that a soldier would hear on a battlefield, but it has an off switch so it's all good :IS2:
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