Well, I'm running a dedicated server with different mutators and 30 players. Anyone can connect it without any problems. But after some time, especially when maps were changed twice or more, no one can connect my server, while those who joined the game before, keep playing on the server. It just freezes/hangs on connecting myipadresshere. All that remains in such situation is close running server and launch it again. But It's not an option, cuz it irritates me and people who try to connect.
Here's the piece of the server log
When anyone hangs on connecting to the server, I see messages like this one - NetComeGo: Open myLevel 12/09/10 03:47:25 93.177.39.102:64518 -
I checked whether all the ports are opened, and it says stealth. Is it correct? Or I must somehow change my ports status to open? It's weird that just when server is started everyone can connect it, but after a short period of time, no one can connect it. What's wrong...Any ideas plz?
Here's the piece of the server log
Code:
KFMaxPlayers: Forcing server max players from 6 to 30
Log: Resolved master0.gamespy.com (69.10.30.248)
ScriptLog: UdpGameSpyUplink: Master Server is master0.gamespy.com:27900
ScriptLog: UdpGameSpyUplink: Port 7718 successfully bound.
Log: Resolved tripwireinteractive.com (69.31.134.234)
Localization: No localization: Engine.Progress.RunningNet (rus)
Log: STEAMAUTH : Sending updated server details - INSOMNIA === 20 lvl.perks|30 players|custom specimen|sandbox|hard 0 | 30
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Log: STEAMAUTH : Sending updated server details - INSOMNIA === 20 lvl.perks|30 players|custom specimen|sandbox|hard 0 | 30
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
NetComeGo: Open myLevel 12/09/10 03:46:34 93.177.39.102:64499
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Log: STEAMAUTH : Sending updated server details - INSOMNIA === 20 lvl.perks|30 players|custom specimen|sandbox|hard 0 | 30
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
NetComeGo: Close TcpipConnection 93.177.39.102:64499 12/09/10 03:46:43
NetComeGo: Open myLevel 12/09/10 03:46:43 93.177.39.102:64499
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Log: STEAMAUTH : Sending updated server details - INSOMNIA === 20 lvl.perks|30 players|custom specimen|sandbox|hard 0 | 30
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Log: STEAMAUTH : Sending updated server details - INSOMNIA === 20 lvl.perks|30 players|custom specimen|sandbox|hard 0 | 30
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
NetComeGo: Open myLevel 12/09/10 03:46:59 93.177.39.102:64516
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
NetComeGo: Close TcpipConnection 93.177.39.102:64516 12/09/10 03:47:00
NetComeGo: Open myLevel 12/09/10 03:47:00 93.177.39.102:64516
Log: STEAMAUTH : Sending updated server details - INSOMNIA === 20 lvl.perks|30 players|custom specimen|sandbox|hard 0 | 30
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Log: STEAMAUTH : Sending updated server details - INSOMNIA === 20 lvl.perks|30 players|custom specimen|sandbox|hard 0 | 30
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Log: STEAMAUTH : Sending updated server details - INSOMNIA === 20 lvl.perks|30 players|custom specimen|sandbox|hard 0 | 30
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Log: STEAMAUTH : Sending updated server details - INSOMNIA === 20 lvl.perks|30 players|custom specimen|sandbox|hard 0 | 30
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progress.RunningNet (rus)
NetComeGo: Open myLevel 12/09/10 03:47:25 93.177.39.102:64518
Localization: No localization: Engine.Progress.RunningNet (rus)
Localization: No localization: Engine.Progr
I checked whether all the ports are opened, and it says stealth. Is it correct? Or I must somehow change my ports status to open? It's weird that just when server is started everyone can connect it, but after a short period of time, no one can connect it. What's wrong...Any ideas plz?
Last edited: