INTRODUCTION
hello welcome to my thread, i intend to create a full fledged concept of a Modern Combat total Conversion mod using red orchestra game play style as I believe we haven't had a good modern combat game since bf2. (that isn't complete and total run and gun.) that being said i wish to deliver a detailed concept of a mod that could be made. maybe ill learn to mod, maybe someone else will get inspired to do something similar or take up my idea (who knows.) i don't know all i know is that i have a lot of ideas that just sit in my head so minds well put them somewhere where someone can read them.
Modern Combat Mod (MCM) this its code name
Goals of the Mod
Allies
United States of America (USA) (on initial release)
Terrorists/Insurgents (T/I)
Taliban (on initial release)
Classes (as soon as i find out what the class system is going to be like exactly)
note: squad leader and LMGer are only poeple to have pistols for states.
Weapons (this is a WIP and subject to change also probably not all weapons will be available on initial release.)(i intend to provide references for some or all of the guns.)
USA
M16A4 [PICTURE HERE] (semi/burst)
M4A1[PICTURE HERE] (semi/auto)
M1014[PICTURE HERE] (semi-auto)
M14[PICTURE HERE] (semi-auto)
SAW[PICTURE HERE]M240B[PICTURE HERE]
M110[PICTURE HERE] (semi-auto)
M24 [PICTURE HERE] (bolt action)
M82A3 [PICTURE HERE] (semi-auto)
Taliban
Mosin Nagant (bolt action)
Lee Enfield [PICTURE HERE](bolt action)
AK47M [PICTURE HERE] (semi/auto)
AK47u[PICTURE HERE]
PPSH41 [PICTURE HERE] (IT WILL BE A BONUS WEAPON.)
FN-FAL [PICTURE HERE]
RPK-74 (not sure on model quite yet) (Full Auto)
Dragunov (no comment)
Tabuk Rifle (semi-auto)
Steyr HS .50 [PICTURE HERE] (semi-auto)
PPSH41 [PICTURE HERE]
Game Modes (most game modes will be from hereos of stalingrad.)
Territory Control: (on initial release)
Countdown: (maybe on initial release)
Fire Fight: (on initial release.)
(on/off) campaign: (probably not on initial release)
(on/off) Hold the Fort: (this may or may not happen.)
(on/off) Skirmish mode: (maybe on initial release)
Maps (wip)
hello welcome to my thread, i intend to create a full fledged concept of a Modern Combat total Conversion mod using red orchestra game play style as I believe we haven't had a good modern combat game since bf2. (that isn't complete and total run and gun.) that being said i wish to deliver a detailed concept of a mod that could be made. maybe ill learn to mod, maybe someone else will get inspired to do something similar or take up my idea (who knows.) i don't know all i know is that i have a lot of ideas that just sit in my head so minds well put them somewhere where someone can read them.
Modern Combat Mod (MCM) this its code name
Goals of the Mod
- to create a realistic portrayal of the Iraq and Afghanistan war.
- To bring red orchestra to modern combat.
- Stay true to the Red orchestra formula.
- bring a great quality shooter for fps world.
- to make a mod concept that is realistic and, can be worked with and turned into a finished product.
Allies
United States of America (USA) (on initial release)
Terrorists/Insurgents (T/I)
Taliban (on initial release)
Classes (as soon as i find out what the class system is going to be like exactly)
note: squad leader and LMGer are only poeple to have pistols for states.
Weapons (this is a WIP and subject to change also probably not all weapons will be available on initial release.)(i intend to provide references for some or all of the guns.)
USA
M16A4 [PICTURE HERE] (semi/burst)
M4A1[PICTURE HERE] (semi/auto)
M1014[PICTURE HERE] (semi-auto)
M14[PICTURE HERE] (semi-auto)
SAW[PICTURE HERE]M240B[PICTURE HERE]
M110[PICTURE HERE] (semi-auto)
M24 [PICTURE HERE] (bolt action)
M82A3 [PICTURE HERE] (semi-auto)
Taliban
Mosin Nagant (bolt action)
Lee Enfield [PICTURE HERE](bolt action)
AK47M [PICTURE HERE] (semi/auto)
AK47u[PICTURE HERE]
PPSH41 [PICTURE HERE] (IT WILL BE A BONUS WEAPON.)
FN-FAL [PICTURE HERE]
RPK-74 (not sure on model quite yet) (Full Auto)
Dragunov (no comment)
Tabuk Rifle (semi-auto)
Steyr HS .50 [PICTURE HERE] (semi-auto)
PPSH41 [PICTURE HERE]
Game Modes (most game modes will be from hereos of stalingrad.)
Territory Control: (on initial release)
Countdown: (maybe on initial release)
Fire Fight: (on initial release.)
(on/off) campaign: (probably not on initial release)
(on/off) Hold the Fort: (this may or may not happen.)
(on/off) Skirmish mode: (maybe on initial release)
Maps (wip)
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