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RO2 Beta Update Changelog - September 2

We're going to be rolling an update to the beta out shortly. Here is the changelog for your perusal:


- Turned on Speedhack detection and added a system to allow server admins to decide what to do with a player when they are detected using a speedhack (kick, session ban, or permanent ban).

Why give the option for hackers to even exist? Can't it just be an auto-ban?
 
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