I know a large group of you dedicated kf players have ideas. Let's challenge ourselves and come up with a solution we can all agree on by Sunday November 14. Maybe just maybe we can get the idea tested. Here are some guidelines to help with feasibility.
1. If balances require ADDED content, its out.
2. Easy to implement via adjustable game mechanics(reload speed etc.)
3. More than just "take x away from y" You can take, but you have to add as well.
I shot around some ideas in the Official Beta thread. I admit they could have been better. Those were just off the top of my head without deep thought. Let's try to stay positive with this. Another back and forth lawyer thread won't be productive. If you shoot down someone's idea , try to list at least 1 usable idea yourself. Highlighting positive aspect's of someone's idea you don't agree with may help push a game tweak we can add and agree on.
I personally feel the Commando is fine. But any suggestion to differentiate the two classes are welcome! Let's put aside our differences and prejudice against one another. Let's strive to make one solid idea that the community can back without bickering and we might have a shot at getting it tested. All are welcome to participate. Be positive and keep the ball (available in steam now) moving forward!
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Things to possibly implement gathered from thread feedback=
*handguns need to be removed only if SS keeps universal head shot damage.
*Make m14 slower fire rate ,slightly faster than lar, with greater hs multiplier.
* adjust weigts so lar and bow can be carried.
1. If balances require ADDED content, its out.
2. Easy to implement via adjustable game mechanics(reload speed etc.)
3. More than just "take x away from y" You can take, but you have to add as well.
I shot around some ideas in the Official Beta thread. I admit they could have been better. Those were just off the top of my head without deep thought. Let's try to stay positive with this. Another back and forth lawyer thread won't be productive. If you shoot down someone's idea , try to list at least 1 usable idea yourself. Highlighting positive aspect's of someone's idea you don't agree with may help push a game tweak we can add and agree on.
I personally feel the Commando is fine. But any suggestion to differentiate the two classes are welcome! Let's put aside our differences and prejudice against one another. Let's strive to make one solid idea that the community can back without bickering and we might have a shot at getting it tested. All are welcome to participate. Be positive and keep the ball (available in steam now) moving forward!
------------------------------------------------------------------------------------------------------------------
Things to possibly implement gathered from thread feedback=
*handguns need to be removed only if SS keeps universal head shot damage.
*Make m14 slower fire rate ,slightly faster than lar, with greater hs multiplier.
* adjust weigts so lar and bow can be carried.
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