The FOV and lack of zoom in RO1 made a man-sized target all but disappear completely at 150 meters. Anyone with eyesight that bad would have to get vision correction before they'd be issued a driver's license, because they'd be unable to read road signs. It might have worked if the game was modeling warfare in 1742 rather than 1942...
Actually back in WWI and WWII, poor eyesight was a great way in avoiding the draft.
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