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Level Design WIP - Secleratus

*watches video*
*dies from overdose-of-awesomeness*

This map going to be wave based or infinite spawns?
And if it's going to be wave based, how are you going to ensure that people make it to the end and don't finish early?

Thank you very much!

This map is wave based.

I've made some certain things topside that will ensure they want to make it to the end, but searching the lab is still a must if you want to survive.
 
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