Hey Tripwire, why not release some new content so we can plaster your faces on them? *wink wink* *nudge nudge*
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LOL actually that doesn't look too bad, except it makes Alan look he has a serious case of troll face.
Hopefully they can beat BF3 and CoD MW3 out of the gate. These two games could destroy their sales.
I can't help it - I'm just a naturally smiley person! Ok, I'm also a bit of a poseur
Except CoD will likely be a November release as per usual, and BF3 we don't have anywhere near a dedicated release date (even so I would say earliest of Q4 2011, but more likely Q2 of 2012).
Hopefully they can beat BF3 and CoD MW3 out of the gate. These two games could destroy their sales.
Hopefully they can beat BF3 and CoD MW3 out of the gate. These two games could destroy their sales.
It blows my mind that this is the mindset of a lot of gamers these days. Everything is a competition in sales, do whatever you can to move more units than the other guy.
This is what big names like EA and Activision have conditioned into peoples' heads as the marker for quality. Whether or not you outsold someone else.
How about a facts thread by one of the forum members?I found RO2 from this article and it got me hooked. This is one of my two most anticipated games of 2011. I can't wait to get my hands on it. All other shooters feel really shallow compared to RO2. Gawd I feel like a noob now. Can you guys not get an intro thread?
Except CoD will likely be a November release as per usual, and BF3 we don't have anywhere near a dedicated release date (even so I would say earliest of Q4 2011, but more likely Q2 of 2012).
People will be playing bf3 this summer.
My judgement on quality has absolutely nothing to do with sales. I'm a huge supporter of indie devs and buy countless underground games, I've probably got like 4-5 underground games on pre-order.
I'm talking about success. I want to see Tripwire do well, I know that a good number of the clique here, like yourself want to see RO stay under the radar, you want it to be your personal playground, you want to keep out the masses.
Who do you think is in the right? The ones who want to see underground games sell a million units, or the people who want the game to be their little niche charity case. I'd clap if I saw Activision declare bankruptcy, and I'd be heartbroken to see HoS sell 80k units.
Actually, more dosh doesn't really accelerate the next game hugely - but it does expand scope. We're not into the whole release-a-new-version-every-year mindset. Maybe a new add-on (a la Rising Storm) - but not whole new games.ROOST sold ~ 500,000 units. And I agree with you, I'd love for ROHOS to go out to the masses and sell a few million units. The more $$ TWI gets the faster the next game comes, and the more their scope can expand. (I want KF2!)
Actually, more dosh doesn't really accelerate the next game hugely - but it does expand scope. We're not into the whole release-a-new-version-every-year mindset. Maybe a new add-on (a la Rising Storm) - but not whole new games.
You mean Evan Lahti's enthusiasm.But yeah, epic pic but I'm not surprised given the enthusiasm PC Gamer has previously shown towards RO2.
ERTS doesn't pay a dividend. ATIV yields an wallet busting 1.3%...well I DO want money in my share dividends you know...
Actually, more dosh doesn't really accelerate the next game hugely - but it does expand scope. We're not into the whole release-a-new-version-every-year mindset. Maybe a new add-on (a la Rising Storm) - but not whole new games.