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Tactics Your top 5 tips for newbies

The other big one that I didn't include is...

STOP ****ing STRAFING ALL THE TIME!

This isn't Unreal Tournament or Counterstrike. With the exception of Husks, none of the enemies really "Shoot" at you. So you don't need to "Dodge" all the time. The only reason to strafe is to move in position for a better shot.

Not only does constant strafing usually reduce your accuracy, but you also end up blocking teammates' shots (Which is INFURIATING when you're a Sharpshooter and the strafe-happy Commando keeps blocking your Scrake headshots!), being in their way when they NEED to move, and making Medics miss you with their healing darts.

Supports and Firebugs are the worse at this, because they love being out front but can't seem to sit still. STOP STRAFING. Aim your shots. Having a well placed shot kill a crawler before it hits you is much better than strafing constantly and blasting randomly in it's general direction...


One other big hint: If you're in the front of the group, freaking Crouch down so people can shoot over you!
 
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Totally a job for the beserker :p

Pretty much THE job of a Berserker. You can take the hits, move into position fast enough to save 'em, and by charging instead of retreating, you WILL get the enemy attention.

However, there should be a note: Don't save bad teammates more than a few times or they'll never learn. Sometimes it takes a few deaths to learn to listen to advice and stop being an idiot.
 
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Hmmmm what to put for my 5 tips. Lets see:

1. RELOAD - Reload any time you get a chance and your teammates don't need dire help through healing/killing. Play support specialist for 5 minutes and you'll learn about reloading often.

2. HEAL - Any time you see a teammate injured, and you can spare the time, heal them. If there's a medic leveling their medic perk, sure, hold off, but if they are busy or not around and you can do so, heal your teammates.

3. Communicate - Talk to your teammates, whether it be voice chat, voice commands, or typing. Let them know when something's coming, when you need help, or even just random funny chatter if you have the ability. Laughter can be great in a serious battle when someone is stressing.

4. Share Dosh/Weapon stockpile for money.- Any time you have extra money that you don't need, ask your teammates if they need money. If no one is asking for it, throw it to a Demo or a support specialist. Both of those classes have expensive ammo, and Demo's can always carry pipes (99%) of the time, which can be helpful vs the big stuff. The weapon stockpile side of this tip is simple, you have extra weight blocks, and you find a weapon you can pick up? PICK IT UP. If nothing else, you can throw it to a new player, or give it to them to sell, or sell it yourself and give away the extra money. This can be a great way of picking up extra dosh. See a handcannon, grab it, they sell for a fortune (not literally but you get good money for them)

5. HAVE FUN -Why is this my last tip, because it's probably the most important of all of them. What's the point of spending 100s of hours in this game (Which I've spent nearly 600 hours in under a year in game :D) if you can't have fun. If you aren't laughing at silly mistakes, or just enjoying the camaraderie with your teammates, you don't belong here. I know, I know, some people just play the game for acheivements, but to me, that's not what Killing Floor is all about. Some of my favorite games have been epic fails at achievements or just trying to win in general.

6. Ok I'll add a 6th tip, it's not nearly as important, but check the modding section of the forums. You can find some really awesome, fun mutators to make things less run of the mill everyday things. Ever want a laugh with some cool twists to specimens and also a couple cool new guns? Download and use the WTF-Mut by Betabees. Makes some hilarious changes to specimens (bloatzilla anyone, or metal clots you can weld to death). Also it adds some pretty cool stuff such as an AA12 that shoots demo rounds that blow up on impact.
 
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Yeah, a drink or two relaxes you. That's a very important tip for Killing Floor - to relax. When you're not relaxed, you hesitate a lot more and you panic a lot more, ruining your accuracy and decision-making skills. If you can really relax when using, say, the 9mm pistol, you can kill 15 ZEDs compared to the panicky/excited guy who managed to drop only 2 ZEDs.


This is very true i remember when i started playing this game i was allways freaking out but once i mellowed out things became alot easier to me.
 
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1. Do not Shoot Big Guys, leave it to pros. Shoot only if it obvious that they ****ed.
2. Aim for head and only for head.
3. Don't get flanked by zeds, always make sure there room to escape and regroup.
4. Always heal teammates 1st, no much room for egoism.
5. Buy weapons of your perk and learn to maximize it's effectiveness.
 
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1. Stick together and watch each other's backs and look out for stragglers
A little assistance at key moments and people will stick with you. Wait a moment longer so that a late leaver from the trader can still see you and knows which way to follow to rejoin the group. Otherwise they die and you are one man down before the wave has even really begun.

When playing in roles like Support - make sure you multitask. Spawn as medic for wave 1, buy medic gun and then switch to support and load up keeping the medic gun. You are now able to heal at range, dish damage up close, carry tonnes of weapons and generally be effectively bad ***.

I tend to stay back a little keeping an eye on everyone and providing healing and cover, and looking for where the action is thickest before wading in.


2. Time your reloads carefully but do it often
Take any chance to top up your current weapon and reload any others that need it. I play as support and will quite often empty my AA12, shotgun and Handcannons and be down to my 9mm in the thick of things. But reload strategically the moment it's clear - AA12 first, then Shotgun, then Deagles in order of effectiveness. That way after one fairly quick reload I have a weapon that can take down FPs ready. The others are for the lighter enemies I can deal with more easily and that pose less of a threat.

Also don't run around corners blindly reloading, you'll get grabbed by a clot, panic as you finish reloading, gorefasts and crawlers will suddenly appear, you'll panic and empty your gun still being held in place and end up reloading a 2nd time whilst taking damage.

Also useful is to always spin 360 degrees when reloading. If you reload frequently (and you should) get in the habit of making a quick 360 degree scan of your surroundings each time you reload. As it is you are ineffective for that time anyway, so take a moment to check what's behind, above and to your sides, how everyone else is doing etc. Get into the habit of doing it every time you reload and you'll rarely ever get surprised again.


3. Learn the maps and be aware of what's around you
This is invaluable. You need to be able to cut through maps to the trader without wrong turns or delays. You need to be able to backpedal while frantically firing and reloading without backing up against a wall. You need to know when you can leap from a window safely to get away quickly or where to hole up and where to never linger.

Combine intimate map knowledge with a good awareness of your teammates, their positions, proximity, the arcs they seem to be covering, their class, level, ability, loadout, personality. You learn to pick up this stuff quickly with practice and on publics .

It's useful especially on publics, to know you have a sharpshooter behind you, but that he's only level 3, prone to wander off or get distracted, and just after frags. Because that means you know to watch your own back. Or to know that you have 2 team mates nearby covering the same avenue as you and are safe to stay focussed ahead as they are watching your back.

Watching the scoreboard is vital as well. Suddenly seeing 1 or 2 team mates with critical health means **** has hit the fan so react quickly and go help.


4. Be flexible
Be willing to experiment wiuth different defensive locations on maps and different tactics. But particularly on public servers you have to accept you can't plan, that people may not listen. So improvise and adapt and don't get caught out.

There is never a perfect balance of classes, a perfect spot, a perfect map winning strategy for every game. Things can and will go wrong, so be quick to react and the damage will be minimal.


5. Maintain mobility
You can weld yourself into a corner, but better is to restrict access to an area and keep them streaming in. Then unweld the locked door, clear behind it and reweld.

But always be wiling to move in an instant and have ways out planned beforehand.

Often you are more effective as a group as a mobile battering ram. Just keep moving and firing and the ZEDs will struggle to surround you or keep up for that matter. Just keep moving and stay together and the ZEDs will pose little threat.

Lastly sometimes attack is the best defence. Don't back away firing or reloading into a corner. Push forwards and clear a path through to the open space beyond.
 
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1.) HAVE FUN! :cool:

This cannot be overstated. Not only does playing stoned or drunk tend to make you suck, but generally it's annoying as hell for most people playing the game with you. Playing with your friends drunk might be fun, but playing public games drunk or stoned is just being a giant douche

I thought this was a game? A giant douche seems a bit over the top. Can't imagine it being that annoying... just switch servers?

2.) Become a raging alcoholic and follow Nanostrike around on steam. :)
 
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6. Ok I'll add a 6th tip, it's not nearly as important, but check the modding section of the forums. You can find some really awesome, fun mutators to make things less run of the mill everyday things. Ever want a laugh with some cool twists to specimens and also a couple cool new guns? Download and use the WTF-Mut by Betabees. Makes some hilarious changes to specimens (bloatzilla anyone, or metal clots you can weld to death). Also it adds some pretty cool stuff such as an AA12 that shoots demo rounds that blow up on impact.

I gotta add to this one:
I suggest that you try a few games where you uncheck the box in the lower right hand corner of the server selection menu that says "perks enabled"...

And become aware of the world of the modded servers, which can range from 60 person games to 20 people fighting monsters from Doom next to a giant Monkey man with Nuke launchers, broken pipes, and WWII era rifles, while the players where hats, masks, and have giant/tiny heads.

Also, some servers in this area will have seperate perks that allow you to level on a seperate set of perks (sometimes those perks are heavily modded as well), so if you feel like you HAVE to level something, then enjoy.
 
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My top 5 tips for noobs, who were too much focused on leveling up the perks. So they already got level 5 or 6, playing on suicidal and HoE servers, but still don't know how to play. Couple of such "high leveled noobs" can totally ruin the good game.
So here are my tips:

1. Learn how to heal and to be healed
I recommend to rebind "Q" button from heal yourself to call for a medic (excluding solo gamers). When you healing yourself, you (unless you aren't medic):
a) waste all syringe to receive just 20hp;
b) unable to heal teammates for significant period of time;
c) become temporary vulnerable for further attacks (e.g. trying to heal up) near bunch of crawlers.
Typical situation: you and your teammate are heavy wounded, you heal him and this retard heals himself too.
So heal yourself only if no teammates nearby or maybe when you are medic (due to very fast syringe recharge).

If you are wounded and there is a medic in your team:
a) call for medic (remember the key to bind)
b) don't panic - if you start jumping and strafing like idiot, it's practically impossible to do precise shot with a medic gun
c) stop moving (if possible) or move straitly to the medic (moving backwards let you to continue shooting enemies) to maximize healing shot precision.

If someone cries for medic, that means he needs healing, not just wants to see medic to say "hello" ;) So even if you are not a medic, but you are close, please heal teammate.

2. DON'T RAGE SCRAKES AND FPs with little amount of DAMAGE
DEMOMAN, please read title again. And again. And once more. Do you see underlined word? What does it says? DAMAGE. Little damage, doesn't mean small weapons and vice versa. Due to resistance to explosives and huge amount of health (on 6p game scrake has more hp than FP) scrake doesn't take much damage from your big explosive guns, but it will rage him. And there is no problem bigger for the team than pissed off scrake running out from the smoke cloud. So, demoman, if you see scrake, stop shooting and let snipers to do their job. In that time you can fully reload your M32 and prepare to clear out others zeds after scrake death to win time for your teammates to reload.
Other perks, this tip is for you too. Don't piss off scrakes. Let sniper do his job. On suicidal and HoE scrake must take 2 xbow headshots. First one always stuns him. So a good sniper gets enough time to reload, aim and do the second shot just after stun ends, but before scrake starts his rage-run. That's it - scrake is dead. Unless some retard takes scrake out of stun earlier by shooting it.

Same story with FP, but with one big exception - demoman, it's your guy. Blow him up, but do it smart. This strategy takes out FP just in couple of seconds even on HoE:
1. Sniper does xbow headshot.
2. FP starts raging. Every team member throws 1 grenade to him. Demoman, you can throw 2.
3. Demoman shoots with M32 in FP's upper body. FP is dead not even be able to do his rage-run.
Good sniper till this time can even make second headshot to FP. But it's not necessary. Just to be sure. When playing as demo I always make several shots to FP, just in case if teammates ran out grenades or sniper missed head shot.


3. Share money, but don't waste it
You supposed to share money with teammates, but not required to. It is your right to ask why someone needs money and where he's going to spend it. Maybe he wants to buy a weapon, and you can just drop it for him. For example, lvl6 supporter can get aa12 much cheaper than lvl4. So it's better for lvl4 to give money to lvl6 and ask for weapon than just flooding with message "I need money". Or medic to ask zerker for cheap katana, not just wasting 1000 on it. And demoman, I'm talking to you again :) Don't waste pipes. It's ridiculous to waste ~200 pounds to blow up 5 clots or just one headless bloat...


4. On PAT wave do not weld the doors
I've tired to explain this. Just do not weld. If you want details, search the internet.


5. Do welding in shifts
Welding is most boring and unpaid task in Killing Floor. But in the same time it can be most important warrant for team's survival. If you need to do welding during entire game, it's a good idea to plan shifts. For example, change each other every 25 zeds killed. Or if someone runs out of ammo or get seriously injured, he immediately goes welding without waiting his turn. Then it is fair, easy to control and not so boring.
 
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Due to 50% resistance to explosives and huge amount of health (on 6p game scrake has more hp than FP) scrake doesn't take much damage from your big explosive guns, but it will rage him.
Scrakes don't have explosive resistance. They take more explosives to kill than an FP because they lack an explosives vulnerability and have more health in 6-man, but they're no more resistant to explosives than a bloat.
 
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-Give money to people in need
-Don't loose your cool, stay calm and work as a team
-Only retreat when necessary, and when doing so, backpedal so you can shoot ZEDs while running
-Heal teammates instead of yourself because the Syringe is more powerfull that way
-FOR GOD'S SAKE, USE WEAPONS ACCORDING TO YOUR PERK!
 
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