Had you bothered to search, like the stickied thread told you to, you would have seen that there is a plethora of threads exactly like this one.
I relied on the feature that auto-searches the forum for similar threads, which turned up nothing relating to my suggestion, my mistake.
You didn't even try to balance them, beyond a small pros vs cons list.
I can't even attempt to like it mate.
Thread was written in roughly 5 minutes, my fault entirely (again) for not providing more details.
I can honestly say I would cry to sleep every night for a week if LMGs were added to KF. There's just something kinda pure about weapons that require actual skill to use that I would be heartbroken to see ruined
"Hur dur skilless wepon u newb"
I'm sick of you children attempting to create arguments centered around something that doesn't even really exist.
I thought the whole point of such a class was to lay down suppressing fire, which doesn't really apply to enemies that don't realise that gunfire is dangerous...
Excellent point, yes, LMG's are designed to lay down suppressive fire. However, as you noted, that doesn't particularly work in KF, so I think you can deduce the purpose of the weapon/class in the game world.
L20 Firestarter running with 300-canister flamethrowers, with 1 second reload time.
The real problem is how the flamethrower creates such a large disturbance, making it extremely difficult for other members of the squad to see, both for aiming and actually seeing what is alive and what isn't. Honestly, there isn't much use for a pyro unless he's holding down an entirely separate hallway from the rest of the squad or running and gunning on his own.
I think support gunner should have an ability to share magazines with other teammates, even if it would be 1-2 mags max in one wave, this would be pretty handy at some times.
Most LMG's don't use magazines (the M249 has the ability to use M16/M4 magazines, but that's not really relevant), they use linked ammunition. I thought that would be more of a role for the
support specialist.
Damn right I am.
If I wanted a class where I could just hold M1 until everything is dead then I'll play Firebug on Beginner thankyou
Then don't play that class. What is wrong with you CS:S kiddies and "skill"? It's frustrating trying to talk about things when you idiots pop up and troll around with preposterously stupid arguments for gaming ideologies that don't even exist. "o u cnt aim no skil!" isn't an argument. It makes you look stupid, that's it.
Anyway, I'm not too concerned with the idea becoming a reality. I really think it'd be neat and add a bit more to the weapon diversity and another supporting role, and that it would be really neat to be added to the game, but you may be right in that it wouldn't
really bring anything new to the table, and may not be worth the effort or resources. Just a suggestion is all.