According to Ramm, bandaging only stops the bleeding, aka stops you from taking damage, so I guess you'd still have lowered "health," though I don't think the system works that way. I do think, though, that if you get shot in enough extremities enough times, we can assume your player would be completely combat ineffective by that point and should die. So in other words, you should be able to die from getting hit in the legs, arms, or shoulders enough times.Yeah that's good then, but does bandage heal life 100%? To me bandage crap was only useful if you wanted kill streaks. I would agree it should be longer than 2 secs. 5 is better. It would be cool if they had some sort of blur motion from shock. I don't like red heart beat fade stuff. Blurred motion, perhaps slow motion, light fade, and reduce/distorted sounds. lol That would be interesting. Anyway, it's realistic, I agree, it's not like TV where being shot is insta death, so this could add some real tention to the game. Is he dead? Should I storm the entrance? It does make interesting play.
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