sometimes the best defensive positions are outside the cap. there are quite a few examples of this on commisar's house and also apartments.
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sometimes the best defensive positions are outside the cap. there are quite a few examples of this on commisar's house and also apartments.
See, here where you're wrong. It doesn't matter what you *think* is the best defensive position. If your *** is not inside the cap zone you are *not* helping your team. Unless you are a great MG-gunner or a sniper, you have absolutely *no* excuse for not seeing that cap bar at the bottom of your screen at all times. End of discussion, and I don't care how good you think you are.
In a game where battle is won or lost by the number of warm bodies in cap, being outside cap is not only stupid points-wise, it is downright disloyal to your whole team.
He's right, if players are advancing towards a cap the place they arent looking is to their behind or their sides, which makes them easy pickings to a shooter from that angle. The enemy cant cap the position, if they cant get to the zone. If you have enfilade on them on two or three sides, they are d-e-a-d.
See, here where you're wrong. It doesn't matter what you *think* is the best defensive position. If your *** is not inside the cap zone you are *not* helping your team. Unless you are a great MG-gunner or a sniper, you have absolutely *no* excuse for not seeing that cap bar at the bottom of your screen at all times. End of discussion, and I don't care how good you think you are.
In a game where battle is won or lost by the number of warm bodies in cap, being outside cap is not only stupid points-wise, it is downright disloyal to your whole team.
Point system is designed to encourage people to win by taking/defending the zones (via killing people in/from the zone). It also helps to win the round when some conditions aren't matched and the round ends in a tie - winner is indicated by team points. There is no direct reward for winning. Victory is its own reward.Sir Reginald said:But back to the point
the point system does not reward winning
Your right and your wrong
Key is having more warm bodes in thee cap
And on some maps the best way of doing that, is setting up a kill zone cutting off the foe from the cap
running to the cap is a really noob way of looking at how to play RO
But back to the point
the point system does not reward winning
in war the loser does not get the high score they get a cross with thier name on it
one mans camping is another mans defending the objective
See, here where you're wrong. It doesn't matter what you *think* is the best defensive position. If your *** is not inside the cap zone you are *not* helping your team. Unless you are a great MG-gunner or a sniper, you have absolutely *no* excuse for not seeing that cap bar at the bottom of your screen at all times. End of discussion, and I don't care how good you think you are.
In a game where battle is won or lost by the number of warm bodies in cap, being outside cap is not only stupid points-wise, it is downright disloyal to your whole team.
the point system doesnt reward winning
but rewards camping a cap
while you have a small group are trying to win most maps ,most just camp caps for the points
And why not
Winning does not give you any more points
losing does not take away points
so why not just play it safe and just camp
note to self it about points not winning stop yelliing at people for camping
I'm playing RO2 for quite a while now and I just managed to unlock my bayonet recently (which gives much more advantage in a melee encounter over new players btw). because I don't do many kills, I just help my team get the cap zones...
So in one hand we have people who are farming weapon levels by individual kills and don't care about honor points earned thru capping and on the other hand we have people who wants to win the game by capping zones...
That's what you get when you throw a barebones stats/leveling system that encourages people to go for the kills rather than capping/winning. The current system rewards individual playstyle instead of teamwork sadly