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please give us "hold down to ADS" option (please read devs)

you can change this in your .ini files

Bind hold down to get ads (if this doesn't work look below):
setbind xxx "Ironsights | onrelease Ironsights"

the above button can break up at times, so make sure you have another key bound to regular ironsights that you can press to fix it when it goes wrong:
setbind xxx Ironsights

If binding this way doesn't work try manually editing your ROInput.ini make the changes under [ROGame.ROPlayerInput] and NOT under [Engine.PlayerInput]

example:

Bindings=(Name="Ironsights",Command="Ironsights",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="RightMouseButton",Command="Ironsights | onrelease Ironsights",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
 
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you can change this in your .ini files

Bind hold down to get ads (if this doesn't work look below):
setbind xxx "Ironsights | onrelease Ironsights"

the above button can break up at times, so make sure you have another key bound to regular ironsights that you can press to fix it when it goes wrong:
setbind xxx Ironsights

If binding this way doesn't work try manually editing your ROInput.ini make the changes under [ROGame.ROPlayerInput] and NOT under [Engine.PlayerInput]

example:

Bindings=(Name="Ironsights",Command="Ironsights",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="RightMouseButton",Command="Ironsights | onrelease Ironsights",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)

i understand how this works, and currently use it. but it is glitchy and i feel it should not be neccessary for us players to have to edit an ini file to get something to work that should be in the standard basic control options. one of the things that makes pc gaming so great, is that ability to customize controls and bind diff keys for diff actions.
 
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