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I wonder why is there no echo when firing weapons and when artilery strikes? Is that already in game and i am not noticing it or it will be implemented? That would make gameplay much more realistic and it would sound much better
When the Beta was released, I am sure there was some fantastic echo noises when letting my PPSH loose in the apartments, or firing my K98 from the axis build on firefight, but I find in release half the sounds I used to have, have now gone, such as the wounded making noises, I dont hear that anymore
When the Beta was released, I am sure there was some fantastic echo noises when letting my PPSH loose in the apartments, or firing my K98 from the axis build on firefight, but I find in release half the sounds I used to have, have now gone, such as the wounded making noises, I dont hear that anymore
i have seen some people writing that sounds of weapons in RO are not good and that they need to be more powerful, but i think that they are great and the lack of echo makes them sound like fire cracker. Adding echo makes the gun more powerful so i think that it should be implemented in the game as soon as possible.
Weird. I'm not getting anything like this. One thing I love most about this game is the way it handles sound. I love listening to guns being shot indoors. It does such an amazing job at that.
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