I hope fov 90 will still be an option, it was pure win, but they need to fix the wallhack glitch.
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Go into your config and fined PlayerFOV=75.000000 change it to 90.000000 and then make the file read only... i know but needs must
Obviously they took this **** out because it needs more work to be usable.
Don't have a panic attack guys.
Hopefully a mistake? 75 is a tad too narrow for a PC title.
Can anyone confirm this still works?
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This is not the way to do things though. If there is a highly requested feature which causes a problem, you fix the problem, not remove the feature.Obviously they took this **** out because it needs more work to be usable.
Don't have a panic attack guys.
It works as long as you don't go into settings menu while playing. Also no idea how pb will like it.Can anyone confirm this still works?
Whew. Thanks for this.
Keep in mind that the fov setting will reset to 75 if you open the game settings menu while in-game.Whew. Thanks for this.
Well said.The Zoom sliders were sort of misleading. They didn't affect the amount of zoom you gained when pushing the Sprint/Zoom button, they adjusted the amount of zoom that occurred simply from going to ironsights. As an old RO player, I found it much more useful to reduce the zoom scale so that I kept peripheral vision when ironsighted. I still had the option of hitting zoom to zoom in for actual shooting.
I'm going to be highly pissed off if I'm stuck at 75 FoV and forced zoom on ironsight. This **** isn't supposed to be a console port.
I'm willing to give Tripwire the benefit of the doubt however and will reserve judgement until release. Worst case I'll go back to Ostfront for a few months until they clean things ups.
Well, we had zoom scale sliders which were perfect for that purpose, but apparently tripwire disagreed. Perhaps they are trying to also attract console audience with all this low fov stuff.I want to keep some peripheral fov in ironsights. When even a game oft called clunky like ArmA can manage to implement zoom in a fluent natural intuitive way, why can't tripwire :\.
The FoV cap change was implemented mostly due to performance issues. There are other aspects of it that need work as well.
The weapon specific fov changes were removed due to a bug that would cause players not to hit what they were shooting at.
Both of these were last minute additions to the game that did not work out properly. So they have been rolled back out for additional work/changes as needed.
This is "optimizing" ? Give us at least 80 please
I have an 550 Ti and if I'm having less the 80 when I sprint the vision "narrows", it's like Need for Speed when you drive faster or preparing for Warp speed
Can you increase it please ? It physically makes me sick. And I need my sprint
The FoV cap change was implemented mostly due to performance issues. There are other aspects of it that need work as well.
The weapon specific fov changes were removed due to a bug that would cause players not to hit what they were shooting at.
Both of these were last minute additions to the game that did not work out properly. So they have been rolled back out for additional work/changes as needed.