I hear some people here in the forum talking about lag compensation and about the fact TWI does not implement it........but what it actually does and why they do not use this?
Here's an easy example of "lag compensation code" which came to COD in MW2.
On your client when you shoot at a guy and hit him, your shots will register. Even if the victim didn't see you on his fov he still gets hit.
That's the reason for the millions of wtf moments in COD games when a person says " I was behind that wall and **** got shot, BS! ".... lag compensation code.
Keep it on the consoles please..
Lag compensation in some games is rage-inducing when you get shot behind cover due to it.
Lag compensation in some games is rage-inducing when you get shot behind cover due to it.
Not sure....
BUT it would be nice to see that you killed someone right away, not 5-10 seconds later.