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  #1  
Old 10-09-2012, 08:53 AM
Blitzk.-Bob Blitzk.-Bob is online now
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Default The Vehicle Mod Team is Recruiting!



The Vehicle Mod Team is a team consisting of currently 10 members and the additional support of Tripwire Interactive.
So, what we want is, getting more content into the game, in this case vehicles first.
To make the process faster we decided us to open a "Recruiting-Thread" to inform you about our currently available jobs.

If you're interested in joining the team please keep in mind that our work does not come with pay.
All we can offer is the chance to expand your modding experiences while working together with a amazing talented team and the awesome game developers.



For joining the team, you should have at least one of these skills (also if it's just a hobby):

- animating
- texturing
- modeling
- general and/or basic work with 3D Max and/or other programs
- UDK or Red Orchestra 2 SDK expierences
- creating sounds


In case that you want to join now, please make sure that you have enough time.
If you have any questions feel free to ask me in this thread or over the forum PM function.


Please send applications as a private message to:
Blitzkrieg-Bob
http://forums.tripwireinteractive.co...=newpm&u=44980


Best regards,

Blitzkrieg-Bob aka Fabian
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  #2  
Old 10-09-2012, 11:23 AM
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Susi Susi is offline
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We on Karelian Front modteam would like to
see Sturmgeschütz III Ausf. G from Germans
and little T-26 from Russians.

Both used by Finns in WW2.
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Last edited by Susi; 10-09-2012 at 11:25 AM.
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  #3  
Old 10-11-2012, 02:13 PM
Blitzk.-Bob Blitzk.-Bob is online now
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Quote:
Originally Posted by Susi View Post
We on Karelian Front modteam would like to
see Sturmgeschütz III Ausf. G from Germans
and little T-26 from Russians.

Both used by Finns in WW2.
You got mail ;=)

Regards,
Bob



-> We already received some applications but we're still looking for more guys.
If you have any questions feel free to ask me.
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  #4  
Old 10-18-2012, 01:42 PM
Blitzk.-Bob Blitzk.-Bob is online now
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There are two new members in the team!

Srinidhalaya - modelling, work with SDK, troubleshooting
Unterscharfuhrer - historically research

We're still looking for more members!
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  #5  
Old 10-21-2012, 07:45 AM
{SHD}Tryfan {SHD}Tryfan is online now
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Somthing for you guys to look at

The standard t34 and Pz4 in my new Orel map dont climbe hills very well, what I mean is they seem to stay at full speed until they get to a cirtain point then they either stop dead and engine shuts off (No wheel spin effect) or instantly slow to a creap, drop straight into 1st gear until the terrain levels a little then excelerate normaly as if on flat ground. There is no gradual slow down or gear change down.

I guess TWI did not work on this as their standard maps dont call for this type of action.

I did some tank mods in ro1 and in the script there was torque curves for each gear, the flywheel effect and long wheel friction etc. If I had the time I would take a look at this but the life/work thing is getting in the way! and I am struggeling to find time to finish the Orel map. So over to you guys!

Last edited by {SHD}Tryfan; 10-21-2012 at 07:50 AM.
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  #6  
Old 10-24-2012, 01:15 PM
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K98-Schütze[GER] K98-Schütze[GER] is offline
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Heya,

no, I dont cant moddeling, maybe in real life but not with 3d models.

So, maybe you ask this guy:
Red Orchestra 2 - Pak40 AT Gun Test [Kismet] - YouTube
because for some maps PAKs are very needed, also the russian 76mm PAK.

By the way - whats Kismet?


Greetings
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  #7  
Old 10-24-2012, 01:25 PM
Blitzk.-Bob Blitzk.-Bob is online now
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We're currently working on vehicles only, we plan to expand later to other stuff.

Coin-God is working on the PaKs but the current system does not allow him to get it working.



Kismet is a function in the Unreal Engine 3 Editors, (UDK/SDK) which allow mappers and modders easily using codes without coding.
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  #8  
Old 01-03-2013, 07:23 PM
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Boris Wolfley Boris Wolfley is offline
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I could also be available for historical research purposes, tanks is pretty much all i do
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  #9  
Old 01-05-2013, 06:16 AM
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Quote:
Originally Posted by Boris Wolfley View Post
I could also be available for historical research purposes, tanks is pretty much all i do
I have something for you http://forums.tripwireinteractive.co...ad.php?t=86934
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  #10  
Old 03-10-2013, 08:51 AM
Blitzk.-Bob Blitzk.-Bob is online now
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We're still looking for one or more good texture artists for the team.
If you are interested to join, drop me a PM.



Best regards,
Blitzkrieg-Bob
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  #11  
Old 03-12-2013, 05:24 PM
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RiccardoTheBeAst RiccardoTheBeAst is offline
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I opened the vehicles-thread loooong time ago, i would be really happy to include (finally!) some new stuff inside it! (it's in my signature)

I would also like to ask you if there are some news about the ammunitions, TWI annouced a good amount of them (seven) but after the release they were busy with other stuff.....

Anyway, i don't know how to code, but i hope this might help:

http://www.onwar.com/tanks/index.htm ---> Technical data
http://www.wwiivehicles.com/ --> Technical data, ammunitions penetration tables, pictures, historical info, etc...
http://www.tarrif.net/ --> Technical data
http://ww2drawings.jexiste.fr/Files/Site.htm --> Tons and tons of drawings
http://www.kameleon-profils.fr/index...d=50&Itemid=53 --> Few but professional drawings
http://ww2db.com/vehicle.php --> Technical data and historical info
http://english.battlefield.ru/tanks --> Technical data, ammunitions penetration data, historical info about the Soviets
http://www.wehrmacht-history.com/heer.htm --> Technical and historical data about Nazi-Germany's ground equipment
http://www.achtungpanzer.com/ --> Technical and historical data about Nazi-Germany's armored vehicles
http://beute.narod.ru/ --> Photos about foreign tanks captured and used by German armored forces
http://germandressdaggers.com/Panzer%20Menu.htm --> Historical data about German armored vehicles
http://www.armchairgeneral.com/rkkaww2/galleries.htm --> Lot of pictures, photos and blueprints about Soviet armored vehicles
http://wio.ru/tank/ww2tank.htm --> Historical info, battles, tank aces and pictures mainly about the Soviets, German and Polish
http://www.o5m6.de/main.html --> Drawings about Soviet armor
http://derela.republika.pl/index.htm --> Historical and technical data about Polish armor and armored formations
http://www.fireonthevolga.com/ --> HOLY BIBLE about Stalingrad, with lot of stuff for modders
http://www.pzfahrer.net/index.html --> Technical data, historical info, photos and more about the Jagdpanzer 38 Hetzer
http://www.andreaslarka.net/ --> Photos about Finnish armor
http://www.fprado.com/armorsite/main.html --> Technical data, historical info, photos etc. about the Tiger
http://www.tanksinworldwar2.com/ --> Technical data, historical info and photos
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Last edited by RiccardoTheBeAst; 03-12-2013 at 06:03 PM.
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  #12  
Old 03-23-2013, 03:44 AM
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HeadClot HeadClot is offline
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Hey,

I might be able to help out on the modeling front

I am horrible at UVW Unwrapping so you might need to help me out with that. Other than that I am yours to command.
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  #13  
Old 04-12-2013, 03:56 PM
leguizamo2040 leguizamo2040 is offline
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I'm interested in the 3d modeler sit, been working with 3ds for a year now. Don't have a portfolio yet, but maybe I can help with the little things
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  #14  
Old 04-14-2013, 06:48 AM
Blitzk.-Bob Blitzk.-Bob is online now
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Quote:
Originally Posted by leguizamo2040 View Post
I'm interested in the 3d modeler sit, been working with 3ds for a year now. Don't have a portfolio yet, but maybe I can help with the little things
Sent you a PM!
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