I play on hard/sui/hoe servers, so i was wondering which commando loadout is the best.
Lv 6 commando :IS2:
Lv 6 commando :IS2:
this is it - demo's dont get any reload bonus at all.+ M32. And thanks to the reload bonus on all weapons, commandos even reload faster than demos when using GLs...
Semi-auto SCAR for picking off smaller specimen.
Full-auto AK47 for clearing hallways or taking out bigger specimen.
I'm starting to move over to this loadout from my previous favourite of SCAR/Bullpup. I do love the Bullpup but at the higher difficulties it doesn't have the punch for later waves.
Yeah...I definitely do not recommend the Bullpup for Hell on Earth lol. Never have understood why quite a few people prefer the bullpup over the ak47, other than the sights, in Hell on Earth...it shoots faster and has a bigger magazine, but that is nullified by the fact that it takes 2 headshots to decap a clot/gorefast/crawler/stalker/bloat as a level 6 commando, so you'll get a max of 25 kills per mag (not counting damage they've taken from other teammates). The AK-47 1-shot decaps any of the trash specimens and has a 37 round magazine, so you can get up to 37 kills per mag.
This is exactly what I use. A while back, I would buy a bullpup to pair with the ak, but due to the lack of money on HoE, I forgo the bullpup and just save up enough for the scar and armor. It seems to work much better that way and I always have a bit more dosh afterward.Semi-auto SCAR for picking off smaller specimen.
Full-auto AK47 for clearing hallways or taking out bigger specimen.
Agreed.
The only time I used the bullpup was when I was level 4 or 5 commando, whichever spawns with the bullpup, and for wave 1 only.
I would just empty the mags at the biggest group of specimens so that I wouldn't waste my pistols ammo; then sell the piece of crap after the very first wave.
Bullpup is pretty good if you can aim, despite its low damage. I have used it up to wave 10 before, on HoE.