You simply dont need to.... what? weaken gorefasts and bloats? If a support is beside you, every shot you use on them is going to waste. (good support of cos) As for comando... he decap bloats once he saw one, and let him drop after a few seconds. And you brun it, that bloat WILL EXPLODE. Gorefasts... after a decap it doesn;t really matter if it is on fire or not.. decap already stun them for a few seconds...
In a map like Biotecs, you are normaly at the end of a long hallway, maximizing the range of the flamethrower will accomplish what I said, also the flamethrower is not a pinpoint accuracy weapon, it is used to ignite groups. So when 30 assorted zeds come around the corner I do not try to ignite them one by one, I ignite the entire group (unless an FP is there), so if a bloat catches fire, oh well. Secondly, at that range, with proper ''tap'' fire control the skrake will be deeply burned before he gets close, I know this for a fact because I have done it a hundred times, I've even killed them with the flame thrower before it could get in range of us.
Sharpshooter instan-kill both bloats and gorefasts. So...
you realy want the SS to waste a bolt on a Bloat or Gorefast? Also, what if your sharpsooter, and the rest of the team for that matter are dealing with 2 FP's? Thats what I mean by ''Judgement call'', team dealing with 2 raging FP's, 20 zeds, including a Skrake come toward us.
Scrake... really? Scrakes seems to be the zeds who will most likely survive long enough for that "deeply burn" animation. And this will resulting in berserker and sharpshoter fail to hit the head. And you are gring him dangerously close to rage without doing enough damage to him. I dont see a reason for FB to burn scrakes, AT ALL. I would say the only time you should flame the scrake is when he is already raged. And at this point you should be continously flaming the scrake. Letting the scrake burn do nothing good for the team.
see 1st, and 2nd reply
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Myself I think he is fine as is, maybe a bit more ammo.
Not to brag, but here is an example.
Today, Biotics, HoE. I joined at the beginning of wave 3 as a beserker (L6), end of wave 3 I had 88 kills, other players All L6, (1 SS, 2 Support, 1 Medic, 1 Commando) had between 120-250 each. Switched to FB (L6) at trader, end of round ten, me 678 kills, other players between 350-500 each.
I'm sorry, but I fail to see any problem with the FB.
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