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A simple poll

A simple poll

  • Dissapointed / Not satisfied

    Votes: 243 43.5%
  • Happy with it

    Votes: 316 56.5%

  • Total voters
    559
That's not a big problem.
Some of the best maps in RO were urban maps, like Leningrad or Koenigplatz. Gumrak itself is not in Stalingrad but 15 km outside the city.
For future maps you may consider also the near Don Front, an open field theatre.

The current maps are just not enough, we need more. And i guess more will come soon.

Apartments itself is a bad version of RO_Danzig, probably the most overplayed map ever.

Well I hope you are right. On the other hand I dont think that I am still playing the game one or two month from now.

Back to the roots, RO1 I
 
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A great game but
- Too many bugs (your patch corrects bugs but add others)
- A race that is too arcade
- A bandage that is useless
- A voice chat is not working
- A progression system which does not make sense (with bugs, ranked servers do not serve)
- No game system is operational (and not for now)
- A communication from the developers is deplorable (please answer the questions of the players)
- An unfinished game that is just the level of a simple mod
- No linux server set
This is a game that has potential is the development team that is not the height (never sell a game that is not finished)

Good luck for the developers but you disappointed me! I do not advise more your game ...
 
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Not satisfied, after the LONG wait the game tries to please the people that DIDN'T keep the game going for years. The people that have thousands of hours logged, literally thousands. We are the ones that kept it alive and will be the ones that will possibly keep RO2 alive. The irony is that the people that Tripwire is trying to attract will be bored and long gone in 3 months and the people that kept RO1 alive for years will still be playing RO1. While i completely appreciate and understand the business aspect of making it more marketable, this game left as is will be dead soon and I will be playing RO1 again with no complaints but with disappointment. I have hope that the RO community will do it's thing with mods/mutators and custom maps, the game will improve and last for 5+ years (which is ridiculous for a game). Only time will tell, Im heading to back to Arad
 
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Not satisfied, after the LONG wait the game tries to please the people that DIDN'T keep the game going for years. The people that have thousands of hours logged, literally thousands. We are the ones that kept it alive and will be the ones that will possibly keep RO2 alive. The irony is that the people that Tripwire is trying to attract will be bored and long gone in 3 months and the people that kept RO1 alive for years will still be playing RO1. While i completely appreciate and understand the business aspect of making it more marketable, this game left as is will be dead soon and I will be playing RO1 again with no complaints but with disappointment. I have hope that the RO community will do it's thing with mods/mutators and custom maps, the game will improve and last for 5+ years (which is ridiculous for a game). Only time will tell, Im heading to back to Arad

Agreed, huge expectations and even larger disappointment. I sure hope their not turning into something like EA and already going for the money.
 
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Well, then let me ask you a question. Have you ever played RO1?
Considering RO2 is supposed to be a sequel and not a complete different game, it simply is arcade.

Yes, played since the mod days. Sure some things are not to my liking and some are missing but in general i feel it is a upgrade of RO1, nowhere near the arcade feel you guys like to brag about.
 
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Well, then let me ask you a question. Have you ever played RO1?
Considering RO2 is supposed to be a sequel and not a complete different game, it simply is arcade.



that is simply a matter of perspective. those that did not play RO1 or are new to the realistic FPS genre will find this game realistic while those that did play RO1 or other realistic shooters may find it lacking in that area. regardless the game is what it is, which is somewhere in between. i happen to like it alot, i think its fair to say its not a bad game, but its not RO1 with better graphics and new maps, which is what the old school guys seem to want instead of an actual sequel with improvements and new innovative ideas, which is what this is.
 
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but its not RO1 with better graphics and new maps, which is what the old school guys seem to want instead of an actual sequel with improvements and new innovative ideas, which is what this is.

Wrong, wrong wrong wrong and also wrong.
Speaking for myself and likeminded fans of realism here:

We wanted improved and smoother controls.

Adjustable sights, and the abillity to use the ironsights on the snipers? You'd best belive we where stoked for that!

A realisticly implimeted cover system? Yup, that could come in handy! I didn't think it would replace my use of normal crouching and leaning, but i did think it would add another tactical choice for us.

Improved bipod system that isen't as clunky, swivels around the actual bipod and lets us duck into cover when reloading, you best belive we where all for that!

Improved 3D scopes? Do want!

An end to silly ping-pong tanking and promises of a far more detailed and realistic tanking experiance? Ohh yes, we wanted that!

promises of fast PC's nolonger having first choice of classes, yup, we wanted that.

Promises of n00bs nolonger beeing able to screw over the team by taking the vital specialised roles untill they had more experiance with the game? Did want!

New game-types to play? Sounds good!


And i could keep going for a while, we where not looking for a graphical facelift only, hell no, we wanted to see improved mechanics, we wanted the innovation, we wanted to see Ro2 become something more and better than Ro:Ost was.


What we did not want is seeing Assault-rifles dominating the battlefield, we did not want quickscoping and instant ironsights, we did not want to see aiming skill becoming a non-factor of the game, we did not want to see the gameplay speed boosted 100% to fast run'n'gun arcade style twitch-shooter play, we did not want to see the bolt-action rifle become a rare sight amongst a flood of automatic weaponry, we did not want to see bloody prototypes and silencers becomming the norm (infact most of us didn't want to see them at all), and certainly did not want perks and other such gimmicks added as a positive-feedback loop and serving as a deterrant for entry.


I wanted a better and more polished RO, one with much improved mechanics and more choice, i did not want a reskinned High-Def RO, i wanted RO+.

What i got, however, looks like an eastern-front mod for MoH:AA, it doesen't even feel like it's the same game or even genre to me, and it has utterly lost what drew me to RO in the first place.
 
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