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| View Poll Results: Do you want the addition of an official Authentic Mode? Tripwire willing. | |||
| Yes |
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97 | 68.31% |
| No |
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31 | 21.83% |
| I don't care |
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14 | 9.86% |
| Voters: 142. You may not vote on this poll | |||
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#761
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Yeah I have a feeling it will come soon in a patch, no reason it wouldn't |
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#762
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As a mod you could put all your theories into practice and prove there viabillity and popularity.
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I'm on a vodka diet, I've lost 3 days so far. Beta test rig: I7-920 overclocked to 3.5ghz, 6gb DDR3, ATI 4890 2gb, Realtec HD sound,Win 7 x64 Last edited by ButchCassidy; 08-29-2012 at 09:08 AM. |
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#763
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Considering I only know a very limited number of modders, I would hardly equate them not seeing any hope for the game to 'nobody' wanting to do it.
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![]() Current name ingame - killallmkb42s.exe |
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#764
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Maybe you should invest some time in getting a modder involved.
I'm sure there are others who could offer you a hand.
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I'm on a vodka diet, I've lost 3 days so far. Beta test rig: I7-920 overclocked to 3.5ghz, 6gb DDR3, ATI 4890 2gb, Realtec HD sound,Win 7 x64 Last edited by ButchCassidy; 08-29-2012 at 09:48 AM. |
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#765
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#766
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well, i'm not very good with coding, but if someone makes a "per server stats" mut for ro2, it will make things easier to extend weapons without having to figure out how they are called from ropawn perks.
that and having to fight the whitelist sure makes things unnappealing to modders/ |
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#767
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Another suggestion;
Currently spawning is ridiculous, if you die and get put into the spawn list, no matter how little time is on that spawn list, you will spawn. I.e. you die whilst spawn timer is at 2 seconds, you will spawn in 2 seconds after dieng. This means that the death had little meaning and encourages people to just sprint straight into the fight again rather than taking it slow and tactical. I propose a system where any death that allows a player to spawn under 7 seconds, gets put into the next spawn list. Meaning they will have to wait the default duration + 7 seconds. This will discourage people from running and gunning.
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Processor:Q6600 OC'ed -> 3.4ghz GPU:6950 2GB RAM: 4GB 850MHZ DDR2 HardDrive:7200rpm 500GB |
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#768
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Nice suggestion! I like that.
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aka Wakke |
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#769
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I don't remember which game it was that used this kind of feature but I think it was Delta Force: Black Hawk down using it on certain multiplayer servers. From what I remember it worked similar to this:
Directly when you re-spawned or spawned an invisible timer started counting down from about 4 minutes. If you manage to stay alive for 4 minutes or longer your next spawntime would be 30 sec. But if you died before these 4 minutes had elapsed the remaining time would be added to your next spawntime. Example: Let's say you spawn and then die after just one 2 minutes. Then there is 2 minutes remaining of the total 4 minutes. Plus the initial spawntime on 30 seconds. This means that if you die after just 2 minutes your spawntime would be 2 minutes + 30 sec. If you would die 3 minutes after spawn your spawntime would be 1 minute + 30 seconds. And of course if you die after 4 minutes or more your spawntime would only be 30 seconds. The direct result of such a system however is that if you pay attention, use tactics, hold a slower pace, and stay with your team, you will be awarded. But if you're acting careless running around like a headless chicken, trying to go rambo and lonewolf, you will be punished immediately. In my opinion this system was very good. One may think that you'll end up looking at the spawntimer all day but that was not how it was. Because if you were more carefull it was not a problem simply because everyone had to adapt. It was only those who did not who would suffer the consequences. |
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#770
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aka Wakke |
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#771
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And it might chase away new players.
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#772
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![]() True. As a matter of fact it most likely will chase away those who have insufficient patience and skill since there is no perks or other aids to help them. In my opinion this is positive. But these players got other modes to choose from. No one is forcing anyone to play my, or anyone else's vision of Hardcore mode. It's up to each and everyone. Last edited by Cyper; 08-30-2012 at 08:06 AM. |
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#773
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#774
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I would be extremely happy if the default spawn timer was set to at least 50 seconds on all maps. It used to be the RO mod standard if I remember right.
Last edited by Neuromante; 08-30-2012 at 11:43 AM. |
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#775
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Nice ideas. I hope something of this get into the game.
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