i read about that somewhere but i can't remember for which game. will players in this game get blurry/shaky vision maybe even freeze up for a moment if bullets pass real close?
And i just follow the "Shoot me" tracers and popup fire and popdown. Together with 80% of the rest of the community =\ or so it seems in publics.PsYcH0_Ch!cKeN said:God I hope not. I keep my head down to avoid it getting blown off. I don't need the game adding an extra penalty to that.
If you're keeping your head down, then suppressive effects won't penalise you... they'll only penalise people who attempt to aim their weapons while under effective fire (if done correctly, of course).PsYcH0_Ch!cKeN said:God I hope not. I keep my head down to avoid it getting blown off. I don't need the game adding an extra penalty to that.
I don't get it.Zell said:Perhaps they couldn't do it for the mod, and now that they have access to the engine, they can...
Zell said:Seriously? Okay. They had limited access to the code while they were working on the mod, and now that they have full, uncensored, unadulterated access to the code, they can implement these things.
:/
Are you talking about BROTHERS IN ARMS which does have a suppression effect? And when bullets hit the ground besides you, you vision gets blurry by the soil or something.cajun47 said:i read about that somewhere but i can't remember for which game. will players in this game get blurry/shaky vision maybe even freeze up for a moment if bullets pass real close?
They could've added some screen shaking or any suppression effect in the mod version. However, if you are talking about visual stuff like blur without getting choppy FPS, then the more <3 for RO:O .Zell said:Seriously? Okay. They had limited access to the code while they were working on the mod, and now that they have full, uncensored, unadulterated access to the code, they can implement these things.
:/