The Panzer IV in game is the Ausf G, the Ausf F2 only had a small production run in early to mid 1942 before the G started, and once it did all F2 where re classed as Ausf Gs (theirs almost no difference between a F2 and a early G), the F2 came about due to a manufacturing convenience.Which version of the PzIV is appearing in the game? The F2 seems the most logical choice against the T-34s.
Also, The long barreled 75mm was made to hunt tanks that was plaguing Rommel. The PzIII didn't stand a chance at all, even though they were the mainstay of the panzer army with support from PzIV A ~ D as assault tanks.
Also the 50mm L60s where quite capable of handling the T-34, not satisfactory but good enough, German reports indicated that with the L60 A T-34 could be engaged from
Hull Front: Aim for the drivers door...
Turret Front 100m (both types)
Turret Sides 600m with APC
Hull Sides 500m for the upper and 1,000m for the lower (APC ammo aka PzGr 39)
Rear hull 600m for the upper and 300m for the lower (APC ammo)
As for the L42 which I beleave is going to be on the Panzer IIIJ they are using
It should be able to at these ranges (based off the above info)
Turret front: perhaps 50m?
Turret sides ~100m for APC & ~400m for APCR
Hull sides ~100m for APC & ~400m for APCR for the upper and 500m for the lower for both APC and APCR
Hull Rear roughly the same as above.
Edit
as for the SMG vs Rifle thing
Rifles
Range, Penetration and accuracy are their main thing, but their weak up close, semi autos help out a bit though.
SMGs
Close range firepower but with low penetration and accuracy (though at it's optimal range accuracy is not much of a issue).
Automatic Rifles (like the MKb)
Better firepower than a Rifle but less accuracy and penetration but much better than SMGs and having a longer effective range than SMGs as well.
SMGs are powerful in close because that's what their good at in real life.
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