Okay so back at this thread I suppose. Believe whatever whoever you want - this after all the internut - but lets talk shop here.
To those saying 100m shots are easy - even in off hand, and even for new shooters - that's not true at all. You'd be surprised what people can actually do with a rifle once they get out to a range. I get it, "but its only 100 meters and a person is a big target", thats great. You're talking a whole human body - clear shot through and through. Now even in that scenario you're looking at needing a hit in the head (T-box) or roughly center of mass, both of those sections are at or less than a 8'' circle. "But 8'' is really big! Especially at only 100m!" No its really not, especially when offhand (standing) and especially when not on a calm range. You can not reduce weapon sway to none - and what I've noticed in game is that standard ADS is what the sway should be like when you hold that little "focus" button and zoom in.
To those saying "I was in the military and we qualified out to X-hundred yards/meters". Yah I get it, qualifying and range shooting is a lot easier on the shooter than combat shooting or even joint qualifying where multiple shooters are on the line and shooting at the same time. In fact the US Military (DoD) did a study, the same study saying that most combat happened within 300m, showed that even as close as 100 and 200m soldiers (first they tested expert marksmen and then green straight from basic) had trouble hitting targets consistently and this was amplified when more than one person was shooting at the same time. Qualifying is not combat shooting, its a different type of everything. Nerves aren't shot, you're often not tired for a qual, you usually qual from a prone or prone assistance position, and even your stance changes. Look at the 'rattle battles' that happen around the USA such as Camp Perry events. These guys can make their hits at 200/300/600yds with Garands, M1917s, whatever you name it. But they also 'game' it. They wear special coats, special glasses, special gloves, special everything to make sure they maximize their ability and even doing all of that doesn't create zero "sway". If you've qualified and have also seen combat you know what I'm talking about. If you've qualified with a rifle and then worked a desk or ran a truck you may not.
Why do I think I'm right? Well what is right? Do I think the game needs more 'sway'? - Yes. Do I play the game right now anyways? - Yes. Is it a good game without adding more sway? - Yes. All I (and some others are saying) is that it is as about as realistic as having MKBs all over the place.
I've shot and trained with current Marines, US Army, NYPD vice units, Homeland Security Units, WW2 Veterans, Vietnam Veterans, and many more. I have access to most of the guns in this game and shoot them on a regular basis. I'm not just someone who knows about guns from reading but I run firearms on a regular basis.
You can check some videos of what I do here:
http://www.youtube.com/user/mini4m3
I understand exactly what I'm saying and why I'm saying. Please do not believe everything you read online because as we can see from this thread its a lot of poop.