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@Graphic: I may FRAPS a video of the DP-28 because it is so damn fun to use compared to Ostfront, setting up/reloading is just a hell of a lot easier. You can crouch while set up if you feel unsafe, which is awesome.
There are high damage/first-hit decisive 'Hard Core' game modes for all the COD and MW games, which hasn't made any of those games play even remotely more realistically...The main difference is that people like morons walk right in the centre of the map. Actually that makes the play advance quickly.
After a while people learn that walking out in the open with 1 shot kill is very dangerous. That is what changes. It remains a game taking down an enemy from a safe location is advantageous which is what will change things in the end.
But as always player amounts matter and maps. Danzig has always been pretty fast for instance. And countdown with high player amounts, well if you don't know what to do expect it to go over quickly.
I know I played countdown today like Rambo and got 40 kills in defending one objective and capping one objective. Believe me if any players play for a little while they wouldn't allow me to. There is a lot more cover and places to hide in RO2, and people will start using it combined the fov zoom will generally make people play more cautious if they want to get the most kills.
TWI if you're reading this, for the love of christ let us have turn off toggle ADS!
it would make the cover system 100x more effective if i can just let go of the button and slink back into cover rather than clicking it to pop out and pop back in