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Level Design Problem with the ZombieVolume

TheCule

Grizzled Veteran
May 5, 2009
52
0
Hey,

While creating a small test map to check out speciment spawning, I've bumped into a wierd problem.

When I create the ZombieVolume and the MinDistanceToPlayer is set to the default 600 value, everything works just fine, but as the mapping guide states, if you want the zombies to spawn when you're even closer to the volume, you should set it to 1 etc. Problem is, when I set the value to 1, the speciments simply just stops spawning :S Nothing happens.

Anyone got an idea why this is happening?