Okay, so we all know that most of the vets (yes I am one as well, even if I enjoy Heroes more) think bandages are massive game breakers. I've seen a few bandaging threads, but nothing that really makes much sense. So, I decided to play a little and see what I could come up with.
I think it'd make most people happy if bandages took a little longer to apply. This seems to be one of the major complaints and I can see why. As it is now, you just kinda crouch, wrap in 2 seconds, then you are up and going again. Making it longer would undoubtedly make players retreat and seek cover. Trying to find some cover while bleeding out could make for some very intense crouch-and-run-while-20-Germans-spray-bullets-at-you sessions.
I believe another major issue is the fact that getting hit doesn't induce many penalties after you magi-band yourself. I believe that inducing some movement penalties, irregardless of where you were hit could help significantly. If I were shot and had lost blood I don't think I'd be as spry as usual. The could also be some area specific penalties, for being hit in the arms and legs. Shot in leg, bandage it, walk slower. Shot in arm, bandage it, more sway.
I believe this could not only help the immersion of the game and make more people happy, but IMO it also makes sense. Bandages could be more of a 'stop the bleeding and keep fighting' rather than a 'get out of jail free' magi-band.
I think it'd make most people happy if bandages took a little longer to apply. This seems to be one of the major complaints and I can see why. As it is now, you just kinda crouch, wrap in 2 seconds, then you are up and going again. Making it longer would undoubtedly make players retreat and seek cover. Trying to find some cover while bleeding out could make for some very intense crouch-and-run-while-20-Germans-spray-bullets-at-you sessions.
I believe another major issue is the fact that getting hit doesn't induce many penalties after you magi-band yourself. I believe that inducing some movement penalties, irregardless of where you were hit could help significantly. If I were shot and had lost blood I don't think I'd be as spry as usual. The could also be some area specific penalties, for being hit in the arms and legs. Shot in leg, bandage it, walk slower. Shot in arm, bandage it, more sway.
I believe this could not only help the immersion of the game and make more people happy, but IMO it also makes sense. Bandages could be more of a 'stop the bleeding and keep fighting' rather than a 'get out of jail free' magi-band.