Agree.... Its a must in Project Reality and in Arma2, and I find no exception with RO2, to improve the gameplay and the most important thing, TEAM-PLAY!3D VOIP is the best thing since sliced bread.
You want to strategize with your enemy?
Squad mates can spawn on squad leader. They only need to take orders from him. Commander radio's squad leaders and tell them where to go. It's perfect. the 3d voice system would make the squad leader more squad leader like and encourage people to stick closer to him.
Why? I honestly have no idea. I seem to recall it having something to do with Ramm thinking that it didn't matter to implement 3D VOIP because people would just use 3rd party chat services to communicate with eachother.
3D Voip is really a great innovation. I'm also a user from A2, it's, much more immersive and fun. It really does help with team cohesion, because as many have stated, you get to know the guys in your squad quicker and you can tell when you're getting left behind and about how far away people are as you hear their voices grow fainter.
Plus that you can hear enemies and they can hear you adds some tension. And you can BS with your buddy without annoying anyone else.
The fact that HOS doesn't have it was somewhat of a letdown for me actually. Purveyors of purported realism and all.......
I like the idea of 3D being the defualt and only SL and command having access to team and global VOIP.
wow... i never knew this was even a game feature!!! this is such an awesome application for FPSs
are there any games out there that actually implement this???
wowow - just thinking how awesome it would have been if twi had this fo RO2!!!
Mumble has to be specifically developed for RO2 for it to work, as far as I know. They'd have to make an RO2 version. Correct me if I'm wrong, but I'm pretty sure this is true.