Hello. It's my second post on this forum but please don't disregard what I'm about to type for that reason.
I have a complaint about the free aim system being implemented in Iron Sight.
in real life, when you are pointing a rifle from the hip, it's pretty much like free aim. It's pretty rough and even if you somehow guess where you are shooting, you can't be certain, you point the weapon in a rough direction separated from where you are looking at.
But when you are aiming with the rifle [Iron sight] and move your rifle to follow a target or whatnot, it's the whole torso that's moving. The feeling you get there is the complete opposite from free aim: Your head, torso and arms are locked. If you aim up, you look up. The rifle is always in line with your eye, so the rifle is always in the center of your sight.
What we have in the demo... It doesn't fee right. At all. In RO1, it was right. Freeaim from the hip, locked aim in iron sight.
TripWire... how could you do this to us gun loons?
I have a complaint about the free aim system being implemented in Iron Sight.
in real life, when you are pointing a rifle from the hip, it's pretty much like free aim. It's pretty rough and even if you somehow guess where you are shooting, you can't be certain, you point the weapon in a rough direction separated from where you are looking at.
But when you are aiming with the rifle [Iron sight] and move your rifle to follow a target or whatnot, it's the whole torso that's moving. The feeling you get there is the complete opposite from free aim: Your head, torso and arms are locked. If you aim up, you look up. The rifle is always in line with your eye, so the rifle is always in the center of your sight.
What we have in the demo... It doesn't fee right. At all. In RO1, it was right. Freeaim from the hip, locked aim in iron sight.
TripWire... how could you do this to us gun loons?