Hey,
I played this beta for 62 hours (at least that's what Steam tells me).
My "honor" reached level 53 - I feel this is too fast, way too fast to be honest. I'm a player who finishes in top 5 most of the rounds p) and perhaps others are "advancing" slower, but I still think it's too fast.
I don't know, I just feel that 100 something hours to reach the top are ... insufficient.
Another aspect is that it seems to be very easy - you just need to be in the game. One time I connected when a game was about to end and after 3 seconds when it ended I received 50 points just for ... being there.
Also, when you teamkill you're not punished enough - you get -10 or something per teamkill, but that -10 at the end it's nothing because you receive hundreds of XP points for capping and killing. I feel that TK should be much more severe, something that if you kill 3-4 people you can finish first and still get no points or even finish with a minus in "honor". I propose something like -80 per teamkill (-40 if you are lucky to get a "np").
So .... what do you guys think: "honor" should be something that everyone who played the game for a few weeks should get or do you (like me) consider that you need to show much more dedication and just some (without "much") skill to get it ?
REMEMBER: afaik "honor" is just something that doesn't affect gameplay, it's just pride and cosmetic stuff. It's not like weapon progress where what you achieved really affects the gameplay.
I played this beta for 62 hours (at least that's what Steam tells me).
My "honor" reached level 53 - I feel this is too fast, way too fast to be honest. I'm a player who finishes in top 5 most of the rounds p) and perhaps others are "advancing" slower, but I still think it's too fast.
I don't know, I just feel that 100 something hours to reach the top are ... insufficient.
Another aspect is that it seems to be very easy - you just need to be in the game. One time I connected when a game was about to end and after 3 seconds when it ended I received 50 points just for ... being there.
Also, when you teamkill you're not punished enough - you get -10 or something per teamkill, but that -10 at the end it's nothing because you receive hundreds of XP points for capping and killing. I feel that TK should be much more severe, something that if you kill 3-4 people you can finish first and still get no points or even finish with a minus in "honor". I propose something like -80 per teamkill (-40 if you are lucky to get a "np").
So .... what do you guys think: "honor" should be something that everyone who played the game for a few weeks should get or do you (like me) consider that you need to show much more dedication and just some (without "much") skill to get it ?
REMEMBER: afaik "honor" is just something that doesn't affect gameplay, it's just pride and cosmetic stuff. It's not like weapon progress where what you achieved really affects the gameplay.