Is it just me or the melee is too CoD-ish? I mean in 99% of the times every melee that hits me is instant death and 1% is down but not out death. In the beta it was fine, but now its just like that - 1 melee hit and I am dead.
My biggest concern is the range of melee - specifically the bayonet which seems like it doesn't reach very far at all I've literally stood 2 feet from a wall and thrusted and nothing seems to happen :|.
Also is it just me or does your gun look tiny when you pull it back to stab? It seems to take up far to small a part of the FOV but it could just be me .
Anyway yeah we really need to be able to interrupt the reload cycle.
I guess it was just me then and I had a really really bad death streak by 1 hit kill melees
Im not talking about bayos guys. I am talking about weapons' butts.