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September 9th Build Crashlogs and Dumps

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This is my latest crash log.

Map: Spartanovka
- Middle section, main road, with church on left (allied side)

Team: Allies
Unit: Squad leader, with semi-rifle

Action: standing, holding smoke grenade, crash occured as I went to initiate the throw action. 2 smoke grenades were already deployed in my view, facing smoke clouds.

Settings: see attached
 

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Was playing on Railyard, a grenade went off near me which caused the game to crash. I have only had this happen maybe once or twice throughout the entire beta period, so it seems to be difficult to repeat or unrepeatable.

Core 2 Duo E6750 2.6GHz
Radeon HD5770
3GB DDR2 800

Running with most everything on high except lighting and shadows, 2xMSAA forced through GPU, was getting mid 20s-30 FPS on a full 40 man server.
 

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  • unreal-v7258-2011.09.11-19.58.28.dmp
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heres my dump files, i can play most maps on medium settings, but as soon as i set textures to high i will get a crash durring gameplay, if i set everything to high it will crash almost straight away once i have chosen a role and entered the battlefield.


amd x4 955BE
win 7 ultimate 32-bit
4gb ddr3 1600mhxz
msi gtx460 twin frozr II OC
running everything at stock speeds
 

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  • unreal-v7258-2011.09.08-11.19.41.dmp
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  • unreal-v7258-2011.09.07-23.36.51.dmp
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  • unreal-v7258-2011.09.07-12.18.26.dmp
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Crashed when an arty hit me XD

And then crashed again on the splashscreen.


And yet again crashed while I was setting the Filter in the server browser.
 

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  • unreal-v7258-2011.09.12-10.14.30.dmp
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Rig in signature.

Settings high except shadows (low), no motion blur or frame smoothing, Vsync on no HW physics.

I have even tried removing all HW tweaks (CPU and GPU overclocks, RAM timings, etc.), but no difference in frequency of crashes.
 

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  • unreal-v7258-2011.09.12-06.41.06.dmp
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  • unreal-v7258-2011.09.12-08.46.01.dmp
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  • unreal-v7258-2011.09.12-10.35.15.dmp
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Crash on launch, i get the spalsh screen with the german soldier, then a black screen. 5-6 sec later i get the ROgame has stopped working
 

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  • unreal-v7258-2011.09.11-22.10.18.dmp
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  • unreal-v7258-2011.09.10-20.26.11.dmp
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ok something really weird happened.. i'm playing pavlov. using wasd, when all of a sudden, every key i hit became a shortcut to a windows function. hitting 'd' made me switch to desktop. then ro2 crashed. i couldn't even begin this post because the keys weren't working. ctrl - alt - delete / task manager opening fixed it! what was that about? here's the big steamy .dmp ro2 produced for it...
 

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  • unreal-v7258-2011.09.12-10.42.41.dmp
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  • DxDiag.txt
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CTD on Station - I was in the station building (right next to the ramp which does underground on the Axis half of the map) and a grenade had exploded near me, i was also under alot of fire myself and i'd just killed someone with a grenade on the top floor of the building.

Game was running buttery smooth at Medium settings.

EDIT: Helps if i attach the dump file. :p
 

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  • unreal-v7258-2011.09.12-22.07.06.dmp
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