I don't lie, thank you for that rude statement. If you want information, you can ask nicely. These decisions weren't mine to make. They apparantly changed over time.
I wasn't calling you a liar personally.
However what are the fans meant to think when all through the build up to release we were told;
- MKB42H and AAVT40 are in.
- They will be contained in an elite class, only 1-2 per side per map.
- Only people with veteran or hero status can access this class and use these weapons.
Now after these weapons were 'mistakenly' given to every class that can access an smg we are told that what was meant to happen is that the assualt class gets access to them. So suddenly and without warning it's shifted from 'these wepaons are rare and only heroes can use them' to 'anyone who levels up assault can get them'.
Where is the hero system, the limited classes for prototype weapons or any of the stuff that was banged on about by Ramm in other threads like these ones???
http://forums.tripwireinteractive.com/showpost.php?p=477421&postcount=23
What I think is really funny is that everyone hears Hero system and player progression and all of the sudden every thinks "OMG COD". When in reality, COD has nothing remotely resembling the Hero system that will be in ROHOS, and even the player progression isn't even close. As WilsonAM said in another thread, have some faith people. TWI didn't get bought out by some big publisher for petes sake.
Picture it like this, lets say there was some weapon that was really rare in a battle, but you didn't want to hand that weapon out to every soldier on the battlefield. Wouldn't it be cool if there was a system where just a few (but not all) soldiers could use those really cool rare weapons from time to time? That is sure as heck more realistic than just having a whole bunch of them in the game.
I'm not going to go into detailing what exactly the Hero system is or how the player progression works. We've got to save some things for later, otherwise we've got no info to pass out as we go along in development (its called PR and working the press). Lets just say ROHOS is still a tactical shooter.
With that said I have no doubt that some of the features of ROHOS will have some of the "purest" whining that we've sold out. But frankly those are the same type of people that said we sold out when we added an overhead map back in the mod days ("Oh no they added an overhead map to RO, the game is ruined").
http://forums.tripwireinteractive.com/showpost.php?p=773223&postcount=15
You don't level up to hero, and are always a hero. You level up to the point of being a hero "candidate". The game also limits the number of heros allowable on a server. So through some jedi voodoo in the background the server picks the heros from the possible hero candidates, up to the limit set by the server. So unless a server admin goes nuts with their settings (and they can't get too crazy unless they are running custom mode), you'll never have a bunch of heroes in one server.
Nowhere is where it is as far as I can see, TWI promised the people worrying about these bull**** weapons over and over that they would be rare and handled properly and with the same spirit to realism that RO1 had. The fact is this has not happened, despite us all being told so, that in my humble opinion is called
lying.
What's even funnier about it is looking back, at how dismissively TWI treated anyone who raised concerns about all this. Handing out bans, locking threads, telling people they were being childish, jumping to conclusions etc.
Well all of these concerns have turned out to be spot on!
Bottom line I bought this game based on information I had been given by TWI which turned out to be bull****, and now that it is flooded with a game breaking OP weapon that imbalances it I can't do anything about it.
And you need to really practice with the AVT, since you seem to use it as an SVT only, you're doing it wrong. It has a skillceiling you apparantly didnt reach yet. RO is not for the lazy
Nah I'll stick to the 91/30 combination rifle/spear/boat paddle/tent pole/shovel.